adj. A statement of one's level of commitment or enthusiasm superseding balls deep. Though not physically possible, it paints a damn vivid picture of how far one is willing to go.
Boy 1: How long have you been sitting there playing Call of Duty?
Boy 2: Four days, sixteen hours and three deathmatches.
"knee deep in ass", "knee deep in my/your/his/her/their ass"
To get knee deep in someone's ass is to deliver an extensive verbal reprimand with such fervent displeasure that the recipient feels violated.
see also called out on the carpet
That text was probably an accident, but I have to uphold my authority, so I'm gonna get him in here to get knee deep in his ass (knee deep in ass) over it for the next hour.
DDDA means to deep dick dat ass, something you often do to a hoe at daaa club, if you got no glove.
You know wat they say no glove no love anal for the W
Chris: " yoooo bro i DDDA that girl yesterday, she had not showered for a while it ended in a muddy situation, big yikes."
21 Savage: "fuckkkkk let me slurp da muddy situation up for you ;)"
DDDA - Deep Dicked Dat ASS!!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.