A racial term used to describe Vietnamese people. It's origins came from the U.S. war in Vietnam when the Vietcong used tunnels to gain an advantage over the American soldiers.
Traditionally, "bridge and tunnel" does not refer to suburbanites from Westchester and CT (who are on average wealthier than Manhattanites) but rather citizens of the outer-boroughs (Queens, Bronx, Staten Island, Bronx). The term is actually one of barely-contained racism and ethnic snobbery, most often applied to Italian "guidos" with thick accents
People who live in the suburban arears of new York City (Long Island, Westchester, and also New Jersey) They invade Manhattan. They have heavy NY thick accents, are behind in fashion-they think it is still 1990. The girls have big hair and fake dark tans with long fake nails. The guys are typically guidos yet there are also guys who are 35 and still wearing their 1985 Motley Crue attire.
Everyone whos from Manhhtan hate these people. They are beneath us.
A girl from Westchester with a mobster accent and a fake dark tan comes into fashionable Manhattan to annoy hipsters.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.