Noun. Extreme pleasure derived by an electric cars owner who drive by gas stations, watching owners of fossil-fuel vehicles standing around squeezing gas and diesel filler nozzles. Notably powerful sensation during intense rain or hail. Likely to become more common as we approach 2050.
Similar to 'schadenfreude', pleasure derived from the misfortune of others.
Origin: German Pumpenfreude, from Pumpen 'pumping" + Freude 'joy'.
As Johndrove by the "Fill and Feed" gas station in a thunderstorm, he was nearly overwhelmed with pumpenfreude. He turned up the stereo and began to sing as he waved and drove past slowly.
noun: Pleasure felt by those who watch someone pumping gas when the observer does not have to do so. Especially common among electric car owners; most intense during cold or wet weather.
German Pumpenfreude, from Pumpen ‘pumping’ + Freude ‘joy’.
Jim, awash with pumpenfreude, smiled and waved as he drove his new electric car past the long line of internal combustion vehicles at the diesel and gas pumps ... in the driving rain and howling wind.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."