1.) adult female parental unit i would like a cookie.
2.) no adult female parental unit i won't clean my room.
3.) adult female parental unit I have combusted the place of ill.
The people who supposedly birthed you but with whom you feel no attachment. They may often share their living courters with you and ocassionly toss you a buck or two for the bus or tell you "i bought mac and cheese...you can handle that for tonight, right?" but don't feel like family because they seem like they are just there.
Differentiation may be shown by using 'male' or 'female' as a prefix of the term.
of american origin, used also within england(uk)and wales(uk). This term denotes the implyed genetic keepers who may also support their dependants and overbearingly control and impead the living of their offspring.
the people who are also known as your parents, who make you feel like they are in control and know everything. you feel like a little dum fuk because they follow you around in the mall or somewhere and act like parents - REAL PARENTS - beware of these units .. they are bad. . bad bad bad.. .
Jon: want to go to the mall Ed?
Ed: i can't, my parental units will follow behind..
Jon: that blows
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.