An enraged neller. When this transformation occurs, the neller will grow by 6 feet, gain 10-400 pounds, grow tusks, and will gain a +100 strength, +10 stamina enchantment.
The colloquial name for a Nellis' dick. The Nelliphant is similar to its animal namesake in several aspects: it needs to be fed regularly, it becomes stiff when excited, and it sounds a distinctive call when threatened or in need of a mate.
Nellis: Man, tonight is my chance to score! I've laid SO many foundations with ladies! I told this one girl I thought she was cool, she's totally into me.
Matt: Let's not get carried away, Nellis; the Nelliphant hasn't gotten out of its cage all year...
Relative of the elephant and also the nymph, they have the appearance of a tiny elephant with extra large ears, small wings and no tusks, often wears a daisy crown. Commonly known as a creature of innocence and joy. Can only be found when you truly believe in them. Very rare🌸they have the ability to completely lift your mood in a matter of seconds.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
Modified derivative of granola.
"I need more crunchy guys in my life. I'm so tired of dating preppymetrosexual assholes."
"I'm heading out to the crunchy store to pick up some fair trade chocolate and tea tree oil, do you need anything?"
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.
In sales terms, a whale is a prospect that is significantly larger than an organization’s average customer.
Whales are large and extremely difficult to close. Due to their immense size, they are highly sought-after.
A whale is typically identified at first by a whale hunter on the sales team, but often requires cross-discipline participation in order to close; this includes assistance from operations, engineering, creative, client success, and business development teams.
"Shit...the sales director chewed me out on the sales call this morning. He's totally pissed that I have nothing in my pipeline. I've been focused on this one whale for so long that I haven't had time to prospect for normal-sized deals."