A practice in video games that involve the
player's choices being able to influence
the game and the character's fate. The Telltale Treatment is where the characters whose status (dead, alive etc) is influenced by the
player's choices but the character in question ends up dying on later on in the story either way. This is named "The Telltale Treatment" as it is most common in Telltale Games' games such as The Walking Dead.
Despite saving Nick from his demise in Season 2 Episode 2 of Telltale's The Walking Dead,
Tom was
pissed when he found a zombified Nick in Episode 4.
"Fuck
man, Nick really got the Telltale Treatment..."