chronopathy n. (Gr. khronos, time + Gr. patheia, suffering) Ð a temporality disorder, a deficiency of time sense and inability to manage time, to comply with schedules, etc.
Chronopathy is the unindentified cause of many social disorders and career failures.
Chronopathy can be compared to blindness or dyslexia. As a severe impairment of the time orientation ability, it should be treated as a psychological condition rather than a moral deficiency.
Chronolistically represents time but not necessarily the passing of time, or the presence of time but, not in a chronological order. It represents an expanse of time but not in chronological order or with any logic. Eng. adv.
Chronolistically my friends think I’m full of it but, this has happened over a period of time and not necessarily all at once or chronologically. There is no logic to it; I just have dumb friends, chronolistically speaking.
Chronoethereoneirosynchroharmonimnemonipolycosmodynamicism
is a hypothetical phenomenon in which a person can simultaneously perceive, interpret, and remember multiple layers of reality across time, space, dreams, emotions, and cosmic patterns—as one unified, harmonious experience.
Researchers proposed that chronoethereoneirosynchroharmonimnemonipolycosmodynamicism could explain how certain individuals process temporal, emotional, and mnemonic data simultaneously.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.