Skip to main content

Starcraft 2

Officially announced on May 18th, 2007, Starcraft 2 has no release date as of yet. This RTS had been anticipated by many games and will most likely be a huge hit. The graphics have largely changed from the previous Starcraft and they have instead adopted graphics that are very similar to Command and Conquer 3. For more information go to pc.ign.com/articles/788/788627p1.html
"What is wrong with Blizzard? Why did they come out with Starcraft 2 instead of Diablo III? WTF?
by clanboru June 6, 2007
mugGet the Starcraft 2 mug.

Starcraft 2

A game that IS coming out. Supposed to come out August of 2008. To the guy who said that it copies Warhammer 40k: Come say that to my face and I will knock ur nose into the back of ur skull. Starcraft dominates any RTS and did not copy WH 40k. If ur gonna say that, u must as well say WH 40k copied WARCRAFT. Which warcraft was made BY THE PEOPLE WHO ARE MAKING STARCRAFT 2. Ya. Stfu. Blizzard has their own ideas. Blizzard kicks ass. Blizzard is the 1337 PwNaGe bitch. They don't and never have copied SHIT.
Starcraft 2 is going to be my afrodesiac
by jkgas October 19, 2007
mugGet the Starcraft 2 mug.

Starcraft: Ghost

A console spinoff of the popular PC game Starcraft. Has been in production for a very long time now, release is expected within the next year.
Starcraft: Ghost production was pushed back another 3 months.
by Hewitt McGrill August 16, 2004
mugGet the Starcraft: Ghost mug.

starcraft 2

Noobs will say this game isn't as good as the first one because they got cannon rushed and ling rushed at the same time, then a dt took out their whole mineral line, so it ruined their life.
Cannon rushing is one of the best strategies in Starcraft 2
by cannonrusher666 January 29, 2012
mugGet the starcraft 2 mug.

starcraft 2

The sequal to the massively popular RTS game which basically copies Warhammer 40k and Starship Troopers. Only difference is, unlike 40k, Starcraft is fun. And it doesn't have a shitty movie based on it like Starship Troopers.

And it IS coming out.
Man #1: Hey, did you know Warhammer 40k came out before Starcraft? Blizzard just steals ideas!

Man #2: Hey, did you know I don't really give a crap? Go play with your dice elsewhere you fatpimply nerd.

Man #1: But there will never be a Starcraft 2!

Man #2: Actually there will be on, as Blizzard announced it on May 19th, 2007!

Man #1: Touche.
by Raynor June 12, 2007
mugGet the starcraft 2 mug.

Starcraft:Ghost

A game that is based on a PC game called Starcraft. The game was suposed to be released in 2006 but rumors say that Blizard, the company that produced starcraft,cancled it. Unlike the original starcraft this was a console based game for X-Box and PS2 ,and rumors suggested of a Gamecube version, and it was a 3rd shooter.
Guy 1:Hey dude you ever here of Starcraft:Ghost?
Guy 2:Yeah it was like fucked up I couldn't keep track
Guy 1:Ok....
by Firenze May 24, 2007
mugGet the Starcraft:Ghost mug.

starcraft psychology

Starcraft Psychology is a way to describe a popular mindset while playing Starfact (online). There is actually a different attitude towards playing each with the Zerg, Protoss and Terran races in Starcraft. Recognizing how players usually treat their races in the game, may actually help to avoid mistakes while playing the game.

Here is my advice to noobs:

1) Zerg are thought to be sparable. Players will not "worry" for losing Zerg units. This happens because Zerg are an alien breed where units are quickly made. For this reason players will make quick rushes, waste units and resources and end up with a lack of units for a time when they are really needed.

2) Terrans are at the other extreme. While the cost and time to make them are somewhere in the middle of all 3 races, Terrans are most human-like. As a result players are too careful to send units when they should, probably because of feelings of guilt.

3) Protoss are the most interesting. While they cost the most, and are somewhat easy to kill (when faced the right type of opponent's units), players often treat them like Zerg units (again because they are "alien" looking and "alien" sounding, like Zerg units).
starcraft psychology, as seen in some cases:
1) Zerg units are often sent to slaughter. Instead, rushes should be conducted more carefully.
2) Terran players often can rush and win but choose caution instead. Rather, a player should seize the right moment and attack.
3) Protoss players will send massive amounts dragoons against terran tanks. As a result, unit number is depleated and takes a lot of time to regain. Instead, these players should preserve every unit.
by Dimon January 24, 2007
mugGet the starcraft psychology mug.

Share this definition

Sign in to vote

We'll email you a link to sign in instantly.

Or

Check your email

We sent a link to

Open your email