Mad Milk is a community-created secondary
weapon for the Scout. It is a
non-descript bottle of milk with
no cap. The liquid inside sloshes with the
player's movements.
Unlike the other drinks available to the Scout, Mad Milk can be thrown at enemies as a projectile, and, much like other throwables (such as Jarate), explodes if left in the air for too
long. Victims continually drip white beads of substance and are notified by a corresponding white droplet on the HUD, next to their health meter. It is possible for a
player to throw a "critical" Mad Milk with a team-colored effect, but the effect is purely cosmetic.
Enemies caught within the 200 Hammer units splash radius are soaked in the contents of the jar for 10 seconds. When a
target is soaked in Mad Milk, 60% of all damage taken is returned as health to any attacker, with the only exceptions being damage done by an
Engineer's Sentry Gun and afterburn damage. The healing provided by Mad Milk does not overheal players.
Mad Milk can also extinguish teammates on fire (as well as its user) and reveal enemy Spies. Unlike Jarate, however, it does not
short out the Spy's Cloaking device; invisible Spies under the effects of Mad Milk remain invisible and do not have their disguises or team colors revealed, but the dripping white beads make them easy to locate.
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