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Amaurian

Member of the coolest ever religious heresy who basically believed in situationism, who got burned at the stake and who we only know about through some really messed-up church accusations (their own books were burned). In the Middle Ages, of course. It's a shame they aren't still around.
I wanted to put "Amaurian" as my religion on my census form, but my parents wouldn't let me.

I'm sorry, I can't go to work today. Or any day. Wage slavery is against my religion as an Amaurian.
by Andy April 18, 2004
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urotsukidoji

It translates as "the wandering kid", even though the englist title is "legend of the overfiend". The kid in question is Amano Jaku - though I'd hardly call him a kid.

A film which will put you off tentacles for life.
I could swear the tentacle squid thing which attacks Hot Rod in Transformers The Movie is a urotsukidoji thing reworked and with slightly less obvious tentacles. Those pincer things inside Unicron look a bit suspicious too.
by Andy April 18, 2004
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suikoden

like, I wondered if it meant "legend of the 108 runes" or something
by Andy April 18, 2004
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Sommerlund

Realm in northern Magnamund, in the Lone Wolf series. Inhabited by the Sommlending. Capital Holmgard; other major features include the Kai Monastery, the centrepiece of the Order of the Kai; Toran, home of the wizards of the Crystal Star; several other cities such as Tyso and Anskavern. It's a monarchy, apparently modelled on feudal Europe but with a noble king and a jedi-like order of protectors. Has the unfortunate privilege of being first in line whenever the darklords come over the mountains, cos the Darklands are just to the west. It sounds like the name might be old English for "land of the sun" but I might be wrong.
The King of Sommerlund asks you to go to Durenor and retrieve the Sommerswerd.
by Andy April 18, 2004
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Durenor

A kingdom in the far north-east of Magnamund, separated from its close ally, Sommerlund, by the Wildlands and accessible mainly by sea. The Sommerswerd is stashed in Durenor, having been entrusted of old to the King of Durenor by the King of Sommerlund, and Lone Wolf has to travel to Durenor to retrieve the artefact in Lone Wolf 2: Fire on the Water. The capital of Durenor is Hammerdal, a city surrounded entirely by mountains and accessible only through mountain passes - making it very hard to invade. The Durenese always fight on the side of good. Durenor is the home of the mighty physician Madin Rendalim, and of the Knights of the White Mountain.
When Lone Wolf travelled to Durenor, he was ambushed by Helghast.

Durenor is prominent among the Freelands in resisting the Darklords.
by Andy April 19, 2004
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Harad

1) A generic term for the realms in the far south of Middle Earth, roughly corresponding to Africa in relation to Europe. Harad is of unknown size, was not mapped by JRR Tolkien and features little in the books. The only location mentioned is Umbar, a city in northwestern Harad from which pirates known as Corsairs attack the coasts of Gondor; in the book Unfinished Tales, Tolkien hints that Istari (wizards) other than the famous five resided in Harad, including a Wizard by the name of Tu. The Haradrim (people of Harad) fought with Sauron in the War of the Ring, although it is unclear whether they were tricked; also known as Southrons (although in some renditions, such as the PC version of the War in Middle Earth game, Haradrim and Southrons are separate people). In the third Lord of the Rings film, the Haradrim appear at the Battle of the Pelennor Fields heavily armoured, in vaguely Middle Eastern-looking costumes. In battle, the Haradrim are best-known for their use of Mumakil or Oliphaunts, which are elephants or elephant-like monsters native to Harad.

A search on Google Images reveals that many Tolkien fans and RPG players have drawn maps of Harad, but that these never correspond to one another, with the result that innumerable versions of Harad now exist, each with its own specifications of kingdoms, peoples etc. There are two Harad extension packs for the official (non-computer) Tolkien RPG, although they are only available second-hand.

The name "Harad" is an Elvish word for "south". The area is also known as the Haradwaith ("South-folk").

2) an actual region of Sweden. (I found this out while searching Google Images for Harad).
The hosts of Harad rode forth to battle against the beleaguered forces of Gondor, foully hewing their way into the Gondorian ranks. (not a quote; this is me imitating Tolkien-speak).
by Andy April 19, 2004
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Sommerswerd

A powerful sword, the "sword of the sun", created by the people of Sommerlund with the help of the god Kai, and usable only by a Kai Warrior. (In fact, the warrior must have the Kai Discipline of Sixth Sense). It appears in the Lone Wolf books written by Joe Dever.

If anyone else attempts to use the sword, many of its special powers are lost.

It is a large, glowing golden sword which gives off constant light.

Special powers resulting from possession of the sword include a huge increase in Combat Skill, extra damage to Undead and ability to harm a number of evil creatures immune to normal weapons, including Helghast and (crucially) Darklords. It is sometimes described as the only weapon capable of slaying a Darklord, although in some battles in the books this is patently untrue (since in Lone Wolf 12, the Darklord Gnaag can be harmed by zenjet-dulaaga and other magic weapons). At the end of Lone Wolf 2 and the novel version (Legends of Lone Wolf 3, or 4 in America), Lone Wolf lets loose a burst of sunlight channelled through the Sommerswerd, instantly slaying the Darklord Zagarna and putting to flight the army besieging the Sommlending capital, Holmgard.

The light emitted by the sword proves a liability in Lone Wolf 12: The Masters of Darkness, when Lone Wolf must travel into the Darklands themselves and slay the Darklord leader (the third in succession!), Gnaag. The light would draw enemies to him, so he has to keep the sword sheathed until he meets Gnaag himself, in a special scabbard prepared by the Elder Magi.

Less well-documented is the fact that the final battle of Lone Wolf 8: The Cauldron of Terror becomes virtually unwinnable if Lone Wolf is equipped with the Sommerswerd, whereas it is quite winnable with any other well-equipped character. (Fortunately, Lone Wolf can already leave the sword in safe-keeping at the Monastery if a player foresees this eventuality).

Additional powers appearing only in the Legends series include the production of an imaginary being able to appear only to the Kai Lord wielding the sword, who channels the wisdom of the sword's makers directly to this individual.

The name means "sword of the sun" in the invented language Sommlending (which seems to be based on old English).
Lone Wolf used the Sommerswerd to cut a swathe through the ranks of the zombie pirates.

If you are using the Sommerswerd, double the damage received by this opponent.

Lone Wolf was sent on a mighty quest to retrieve the Sommerswerd in Sommerlund's time of need.
by Andy April 19, 2004
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