1- Perhaps the first daily cartoon strip. Depicted the title characters, one tall and thin, the other short and stocky, who were basically average guys. Set the standards for the likes of Abbott and Costello.
2- Two people who bear a resemblence to the above.
3- Another term for the "good cop, bad cop" routine.
4- Cockney rhyming slang for "deaf".
2- Two people who bear a resemblence to the above.
3- Another term for the "good cop, bad cop" routine.
4- Cockney rhyming slang for "deaf".
1- "Didja read today's Mutt and Jeff?"
2- "Hey, look at Mutt and Jeff!"
3- "Aw, Sarg, cut out the Mutt and Jeff routine."
4- "Whaddya mean, ya didn't 'ear? Are ya Mutt and Jeff?"
2- "Hey, look at Mutt and Jeff!"
3- "Aw, Sarg, cut out the Mutt and Jeff routine."
4- "Whaddya mean, ya didn't 'ear? Are ya Mutt and Jeff?"
by Phil February 09, 2003
'I'm out... cheeya', 'cheeya later'
by Phil January 09, 2005
by phil September 21, 2004
by Phil March 10, 2004
short for Ghetto Router, usually an old computer (486-ish) used in place of a Cisco or Linksys router by network saavy folk.
by Phil October 24, 2003
While camping is, in fact, a legit strategy, it does make for boring game play. If a person wishes to devote their life to waiting and not moving (apparently some people get off on winning and not actually playing the game to it's fullest extent) then that's their business. They are just creating an unfriendly game where winning at any cost is the sole purpose. Campers will often resort to hacks as well if their camping fails to achieve them victory.
The bane of the camper is having his weapon of choice removed from his arsonal usually resulting in his defeat (should he not quit the game first).
Campers also find themselves tiring of a game sooner than others because they experience the same game play their entire time camping. This results in the purchasing of a new game where a new camping location will, without a doubt, draw the attention of the camper, where he will then repeat the process above.
The bane of the camper is having his weapon of choice removed from his arsonal usually resulting in his defeat (should he not quit the game first).
Campers also find themselves tiring of a game sooner than others because they experience the same game play their entire time camping. This results in the purchasing of a new game where a new camping location will, without a doubt, draw the attention of the camper, where he will then repeat the process above.
Player A - "Well I was having fun until that camper joined."
Host - "Yeah, I'll just remove sniper rifles."
(Camper Leaves)
Host - "There we go, back to a good game."
Host - "Yeah, I'll just remove sniper rifles."
(Camper Leaves)
Host - "There we go, back to a good game."
by Phil April 03, 2005
by Phil May 23, 2004