Bullet Time

The slow motion effect used in many movies and videogames, such as The Matrix and Max Payne. Originally used in hit sci fi film The Matrix, it is now used often in many places such as PC game Max Payne, Mission: Impossible 2 and on many TV shows.
Neo dived back and avoided the bullets using Bullet Time.
by Antony May 28, 2004
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Which is what I have done just now. I feel a bit more human.
Person 1: On Urban Dictionary, I put a ploppymoppy definition in.

Person 2: Why?

Person 1: I hope I'll be the next Numa Numa, Leeroy Jenkins or Stolen Sidekick guy.

Person 2: So basically you are randomly making up a word in hope of finding some sort of never to be found fame?

Person 1: Yeah.

Person 2: You know that'll probably never get past the editors, dude.

Person 1: I know, I know.

*looks up at the sky and sheds a tear*
by Antony August 10, 2006
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boo

1. Boyfriend or girlfriend
2. Word used to scare people
1. Can you handle me? If you can't you ain't gonna be my boo.

2. Guy: BOO!
Guy 2: Holy sh*t!
by Antony June 08, 2004
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paralytically incorrect

When, following the consumption of unhealthy amounts of alcohol, ones usually easy going and tolerant views are discarded for a somewhat more robust manifesto.

Stemming from 'paralytic' (Brit. slang) meaning extremely drunk.
Hello Bob. Did you have a good time last night?

No Ted, I feel like shit and I can't remember how I got home. I hope I didn't become paralytically incorrect.
by Antony December 20, 2003
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Fatal Frame

An absolutely shit-scary game for the PS2 and Xbox (also known as Project Zero in Europe) which has two sequels and a cult following.

The original focuses around Miku, a college student who goes to a mansion to find her missing brother. What she discovers is that there are ghosts in the mansion, and the only thing which stands between her and them is Camera Obscura, a camera (no surprises there, then) which can seal ghosts in the photographs it takes.

The game itself is very, very atmospheric, and makes you jump endlessly. The story slowly unfolds through notes, diaries, newspaper clippings, etc. The history of the mansion holds a dark secret: Many secretive rituals took place there.

The game takes several influences from Asian horror films such as Ringu and Ju-On. You can't help but notice the similarties between some of these films and the game - creepy women in white kimonos with long hair, scenes to make you jump, but the game is all the better for it.

This game manages to stand out amoungst the other games in the genre by showing original combat and by being genuinely creepy. The main thing that may put players off is the unoriginal conrols and 'find a key, unlock the door, solve a puzzle' approach. But it is definitely a very scary game.

Apparently, there is also a film in the making. Unless it's directed by Uwe Boll, this could be extremely good.

Fatal Frame has a large amount of devout followers globally, who say that this is the best survival horror game of any kind.

Personally, I think this game is somewhat scarier than Resident Evil and Silent Hill put together, but maybe not as entertaining as the other main games of the genre. But that's just my personal opinion, and I'm sure there are plenty of people out there who would disagree with me.

But if you do want a game that will actually SCARE you, then try and find this or one of the sequels.
Fatal Frame: A genuinely scary Japanese horror game.
by Antony August 20, 2006
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Twot

by antony November 15, 2003
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You Starting

Something a chav says before engaging in a battle with a fellow human.
by Antony November 26, 2005
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