refers to the production or fabrication of sub-standard products by one who misguidedly feels their creations worthy of high praise; oblivious to their lack of skills wasting money, time, and perfectly good materials.
The cabinet Bobby built was yet another fine example of crapsmanship.
The cheap lazy opposite of craftsmanship seen in lower quality bootlegs that don't even try to trick you into thinking you're buying the real thing, especially dollar store/poundland toys cast from molds of molds.
Would you look at the crapsmanship on this thing? Shoddy paint job, all the wrong colors, jagged plastic that reeks of crayon, barebones packaging, no articulation, easily breakable parts, the accessories are the wrong size, & it's a lot smaller than the original.
Chartsmanship is the ability to perfect your slides, captivate your audience and deliver your message successfully using Microsoft PowerPoint. Chartsmanship is a broad term that can be used synonymously with slide etiquette.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.