A term coined by Jim Sterling used to define a recent trend in video games in which Ubisoft publishes a large amount of fundamentally nearly identical open world games, which all have very similar or identical elements in the game.
Jim Sterling defines the tropes for Ubification in his video as "A huge open world, a slowly unfolding map, multiple hidden collectibles, a handful of side mission recycled across the play-space, gameplay that blend stealth and action with options for either play style, moving targets that patrol roads and require hijacking or destroying, very light crafting, tons of XP opportunities for straightforward skill trees, and the liberation of clearance of distinct regions."
If you wondering just how far the Ubification structure can go, consider The Crew: a racing game with an impressive amount of Ubification.
Adjective:
-A term used to describe a video game with a quality level that closely resembles the typical attributes of games produced by Ubisoft. Games that are "Ubiflaccid" exhibit characteristics that are often just slightly above mediocre, yet fall short of being considered genuinely good or exceptional. These games are characterized by their tendency to settle comfortably in the realm of boring, mundane averageness.
-Refers to a game that adheres to a well-worn, predictable formula, providing players with an experience that lacks innovation or any qualities that would make it stand out in the gaming world.
-Not offensively or hilariously bad, but not good enough to stand out.
pj: Wow, the new Far Cry game is really ubiflaccid, isn't it?
Larry: Uh, yeah. It's literally a Ubisoft game. What did you expect?
It is said of the situation where a person has the bad luck to make contact with his testicles against an undefined surface or object, intentioned or not.
Given the nature of the word, it is more appropriate to design cases where the interaction is made with a moving object, for example, a ball.
Although it is extremely painful for the victim, it tends to be considerably funny to people who witness it.
Today in the baseball game the pitcher took a nutshot; the baseball hit him in the nuts.
Man, I just watched the funniest nutshot video ever.
A "human" that spends so much time playing video games that their posture is level nerd neck. Everytime anyone goes tryhard they hunch down and their neck gets longer there fore a nerd neck is always hunched down cause they're always going try hard. In other words a nerd neck is a try hard, since their neck is 100% longer than the average human being due to playing too many video games and taking them serious, nerd necks are not even considered human anymore but something more sad. Nerd necks are often found on fortnite, their natural habitat usually being tilted towers.