The concept of the canny valley suggests that non-humanoid objects which appear almost, but not exactly, like non-real (e.g., illustrated, CGI, etc.) human beings elicit uncanny, or strangely familiar, feelings of eeriness and revulsion in observers.
See, for example, the emoji costumes in the television show, Mr. Robot, in the second episode of the third season.
(Definition adapted from Wikipedia's "Uncanny_valley" entry)
See, for example, the emoji costumes in the television show, Mr. Robot, in the second episode of the third season.
(Definition adapted from Wikipedia's "Uncanny_valley" entry)
by human_person October 19, 2017