by wiscoflorida February 26, 2015
When, during a televised sporting event, the commentators give a statistic about something that hasn't happened that game, that year, or in multiple years. After they give the stat, the thing or scenario that hasn't happened will happen the very next play. It applies to all sports.
"He hasn't missed a field goal all year, and this kick will win the game". He then misses. He was stat fucked.
(Hasn't missed a free throw, hasn't walked a man with the bases loaded, hasn't allowed a power play goal, etc...)
(Hasn't missed a free throw, hasn't walked a man with the bases loaded, hasn't allowed a power play goal, etc...)
by DNG1981 January 02, 2011
One who is overly obsessed with his production numbers at work even though they are a poor reflection of his actual value.
by Wilbur710 February 06, 2019
by dazedandamused October 12, 2017
Inflating one's individual score or statistics in a video game without productive contribution to gameplay. Usually refers to a style of play that neglects all other activities except those yielding easy points to personal score.
In games requiring teamwork, the "padder's" contribution to the team effort and their team's capabilities usually suffer as a result.
One probable origin of the expression is the video game Battlefield 2, where various, originally supportive activities could be abused to gain individual score without actually contributing to gameplay. In Battlefield: Bad Company 2 the tradition continued, as reviving dying players repeatedly with the defibrillator "pads" yielded relatively high personal score, but in most instances contributed little to the team effort, as the medic would essentially abandon all other activity, sometimes even being counterproductive by preventing teammates from playing freely.
In games requiring teamwork, the "padder's" contribution to the team effort and their team's capabilities usually suffer as a result.
One probable origin of the expression is the video game Battlefield 2, where various, originally supportive activities could be abused to gain individual score without actually contributing to gameplay. In Battlefield: Bad Company 2 the tradition continued, as reviving dying players repeatedly with the defibrillator "pads" yielded relatively high personal score, but in most instances contributed little to the team effort, as the medic would essentially abandon all other activity, sometimes even being counterproductive by preventing teammates from playing freely.
*a round ends*
padder> "OH YEAH #1"
player> "we lost you statspadding dick, you cost us 30 tickets for your 2 kills"
padder> "YEAH BUT I AM THE BEST"
player> "no, you're just a score whore"
*player has joined the other team*
Red1> "god I hate stat padding"
Red2> "same, I just got revived three times in grenade spam"
Red1> "I know right, you're just stuck there, dying over and over again because some asshole keeps reviving and not shooting the enemies"
padder> "OH YEAH #1"
player> "we lost you statspadding dick, you cost us 30 tickets for your 2 kills"
padder> "YEAH BUT I AM THE BEST"
player> "no, you're just a score whore"
*player has joined the other team*
Red1> "god I hate stat padding"
Red2> "same, I just got revived three times in grenade spam"
Red1> "I know right, you're just stuck there, dying over and over again because some asshole keeps reviving and not shooting the enemies"
by TheGermanWolverine August 11, 2011
It means that in a fight even if you play it perfectly but have a lower number the higher number will win and not the higher skill, doesn't matter if you play well, dodge every ability, you will lose if you have the lower number.
by FabioSxO May 02, 2019
by sdaadas May 04, 2008