Fortune Cookie Religion describes religious beliefs that are not based on reading religious texts in their entirety but by reading one disjointed verse at a time, as though getting small doses of wisdom akin to a fortune cookie.
The reader then forces that one short verse to apply to their lives and those around them without reading the chapters before or after. This style of religion creates a tendancy for the words to be misinterpretted or taken out of context. Also the reader usually does very little to understand the culture at the time, or other inferences surrounding the time and place that the scripture was written.
In essence it is a shallow religious base comprised of little effort or research on the part of the person. Someone who is Fortune Cookie Religious likes little sayings, quotes, and things with bits of scripture on them, to outwardly show to others that they are religious, but rarely do they read their religious texts themselves. They wait for someone else to tell them what to believe.
The reader then forces that one short verse to apply to their lives and those around them without reading the chapters before or after. This style of religion creates a tendancy for the words to be misinterpretted or taken out of context. Also the reader usually does very little to understand the culture at the time, or other inferences surrounding the time and place that the scripture was written.
In essence it is a shallow religious base comprised of little effort or research on the part of the person. Someone who is Fortune Cookie Religious likes little sayings, quotes, and things with bits of scripture on them, to outwardly show to others that they are religious, but rarely do they read their religious texts themselves. They wait for someone else to tell them what to believe.
Jane's Fortune Cookie Religion involves her reading her Zen Calendar every day.
Tom's made a Fortune Cookie Religion out of reading his horoscope.
Sally's turned reading the Bible into a Fortune Cookie Religion with the way she opens it and points to a random verse, hoping that it will show her the way.
Tom's made a Fortune Cookie Religion out of reading his horoscope.
Sally's turned reading the Bible into a Fortune Cookie Religion with the way she opens it and points to a random verse, hoping that it will show her the way.
by Lindsay Archer July 14, 2007
Get the Fortune Cookie Religion mug.Otis, look at Leroy. He done got himself a nigger fortune cookie on his way back from the liquor store!
by Samurai Sam September 14, 2006
Get the Nigger fortune cookie mug.Related Words
forture
• fortune cookie
• Fortuné
• fortune-teller
• forsurezy
• fortress
• fortress of solitude
• fortune nookie
• Furture
• .fortune
by BrisonVids October 22, 2013
Get the hat fortress 2 mug.Arguably, the best multiplayer game ever created. Team Fortress 2 is the award-winning, critically acclaimed sequel to the Quake mod, Team Fortress. Team Fortress 2 ditches the realistic, war-torn style of the original and goes with a cartoon look resembling a Pixar movie. The reason VALVe went with this look is because they stated that having a realistic game presented too many issues of gameplay restrictions and it resembled Counter-Strike too much. They went for their very own distinct style and many people agree it's much better than what was shown earlier than in development. The RED team has bright colors to match the rural, woodworking side of the map while the BLU team sports cool, soothing colors to match their industrial side of the map. The art design in general is extremely well done, both aesthetically and to help make everything extremely distinguishable.
Team Fortress 2 was originally slated for release back in 1999, but it was delayed for 8 years and years after silence from Valve the game was officially labeled as vaporware. Finally, Valve presented Team Fortress 2 in all it's cartoon glory at E3 2006. The reception was overwhelming positive. Fans were awe struck at the great graphics and animations the game sported, along with a distinct personality, hilarious voiceovers and backstory for each class to help bring the game to life. Each class was specifically designed to be so unique that you could pick them out with ease in a silhouette lineup. Valve also was focusing on the casual gamers this time around, simplifying aspects like removing unnecessary sidearms and grenades(thank the lord for this). Each class has a unique primary weapon, a sidearm(usually a pistol or shotgun), and a unique melee weapon. This time around, VALVe made sure to focus the player on teamwork rather than fancy jumptricks and grenade spam. The game was finally released in October 2007 alongside the Orange Box, with unanimous praise from just about every gaming review site/magazine in existence.
Team Fortress 2 may seem overwhelming at first due to the sheer chaos of the game and the distinct play styles of each class, but you will get used to all of it within a few hours. The pace of the game is slower than the first to help the newbies out. The gameplay is pretty simple once you work out the mechanics. As of now there are 6 gameplay modes. There's your standard capture the flag. There's Capture Point which is basically to Capture designated points on the map as specified. Then there is Territory Control which is basically Capture Point but the map changes around depending on who wins. There's also the popular Payload mode which is the BLU team has to push a bomb on wheels into the RED team's base, while the RED team does everything it can to stop the bomb. There is Double Payload which is just Payload but the teams are racing each other. Finally there is Arena mode, which is basically like Counter-Strike where you try to eliminate the opposing team in a single-round.
Team Fortress 2 contains 9 unique classes all designed with specific strengths and weaknesses. They are split into categories: Offense contains the Scout, Soldier, and Pyro. Defense contains the Demoman, Heavy and Engineer. Special contains the Medic, Sniper and Spy.
The 9 years of development really payed off for this game, as it's constant emphasis of teamwork and balance truly make this one of the best multiplayer games of all time. Teamwork is the only way to succeed in this game, and solo play is generally frowned upon. The ease of the game combined with the almost unlimited depth make this appeal to everyone, whether you play once a week or 8 hours a day, you are sure to enjoy yourself without getting frustrated, as the game was designed for those exact reasons.
There is also a huge amount of ongoing support from VALVe, overhauling each class one at a time with new weapons, new voice lines, new achievements and new maps all for free. As of this definition, 6 of the 9 classes have been overhauled. The game also sports an extensive modding community with over a thousand custom maps so far.*
I'm going to wrap this up now since it's getting long and I could go on and on forever about this game but I will leave you with this; every self-respecting gamer should own this game. It really is that damn good.
*The above is only specific to the PC version.
Team Fortress 2 was originally slated for release back in 1999, but it was delayed for 8 years and years after silence from Valve the game was officially labeled as vaporware. Finally, Valve presented Team Fortress 2 in all it's cartoon glory at E3 2006. The reception was overwhelming positive. Fans were awe struck at the great graphics and animations the game sported, along with a distinct personality, hilarious voiceovers and backstory for each class to help bring the game to life. Each class was specifically designed to be so unique that you could pick them out with ease in a silhouette lineup. Valve also was focusing on the casual gamers this time around, simplifying aspects like removing unnecessary sidearms and grenades(thank the lord for this). Each class has a unique primary weapon, a sidearm(usually a pistol or shotgun), and a unique melee weapon. This time around, VALVe made sure to focus the player on teamwork rather than fancy jumptricks and grenade spam. The game was finally released in October 2007 alongside the Orange Box, with unanimous praise from just about every gaming review site/magazine in existence.
Team Fortress 2 may seem overwhelming at first due to the sheer chaos of the game and the distinct play styles of each class, but you will get used to all of it within a few hours. The pace of the game is slower than the first to help the newbies out. The gameplay is pretty simple once you work out the mechanics. As of now there are 6 gameplay modes. There's your standard capture the flag. There's Capture Point which is basically to Capture designated points on the map as specified. Then there is Territory Control which is basically Capture Point but the map changes around depending on who wins. There's also the popular Payload mode which is the BLU team has to push a bomb on wheels into the RED team's base, while the RED team does everything it can to stop the bomb. There is Double Payload which is just Payload but the teams are racing each other. Finally there is Arena mode, which is basically like Counter-Strike where you try to eliminate the opposing team in a single-round.
Team Fortress 2 contains 9 unique classes all designed with specific strengths and weaknesses. They are split into categories: Offense contains the Scout, Soldier, and Pyro. Defense contains the Demoman, Heavy and Engineer. Special contains the Medic, Sniper and Spy.
The 9 years of development really payed off for this game, as it's constant emphasis of teamwork and balance truly make this one of the best multiplayer games of all time. Teamwork is the only way to succeed in this game, and solo play is generally frowned upon. The ease of the game combined with the almost unlimited depth make this appeal to everyone, whether you play once a week or 8 hours a day, you are sure to enjoy yourself without getting frustrated, as the game was designed for those exact reasons.
There is also a huge amount of ongoing support from VALVe, overhauling each class one at a time with new weapons, new voice lines, new achievements and new maps all for free. As of this definition, 6 of the 9 classes have been overhauled. The game also sports an extensive modding community with over a thousand custom maps so far.*
I'm going to wrap this up now since it's getting long and I could go on and on forever about this game but I will leave you with this; every self-respecting gamer should own this game. It really is that damn good.
*The above is only specific to the PC version.
by I hope Skrillex dies July 12, 2009
Get the Team Fortress 2 mug.A game that used to be called Team Fortress 2 but has changed due to player's addictions to equitable hats and other cosmetic items for their character. Hat Fortress is centered around trading and wearing hats and misc items. Players buy hats from other players with other hats or "metal" which is the universal currency of Hat Fortress. Actual game play is based on showing off your style of hats and items rather then capturing a control point,or pushing a cart, or stealing a briefcase.
by IDTia January 20, 2012
Get the Hat Fortress mug.verb. to help someone in a time of need and support them. to give someone cliche advice that would sound like advice received from a fortune cookie. this advice may seem silly but take it seriously, it WILL help
Jose: I don't know what to do
Kat: the heart wants what the heart wants, let it guide you
Jose: hah, nice fortune cookie-ing
Kat: the heart wants what the heart wants, let it guide you
Jose: hah, nice fortune cookie-ing
by RejectedWeIrDo April 22, 2011
Get the fortune cookie-ing mug.Team Fortress 2, often abbreviated as tf2 by players, is an online team-based FPS made by the Valve gaming company.
The game is based off a Quake mod made by a third party dubbed "Team Fortress" that involves nine different specialists who operate as a team to complete an objective such as collecting the enemy's flag or destroying the opposing team's fortress. This game was so popular when it hit the scene that Valve added it to their roster of games as "Team Fortress Classic" in 1999 and planned a sequel to be made in 2001 that would use the new Source gaming engine. The result of this is Team Fortress 2, the most popular online FPS to date.
Due to new content and game modes being released for its online players on a monthly basis, its very likely that this game will be in the top spot for years to come. If you have twenty dollars sitting around and a high performance PC there's no reason not to buy this game, especially if you have a steam account.
The game is based off a Quake mod made by a third party dubbed "Team Fortress" that involves nine different specialists who operate as a team to complete an objective such as collecting the enemy's flag or destroying the opposing team's fortress. This game was so popular when it hit the scene that Valve added it to their roster of games as "Team Fortress Classic" in 1999 and planned a sequel to be made in 2001 that would use the new Source gaming engine. The result of this is Team Fortress 2, the most popular online FPS to date.
Due to new content and game modes being released for its online players on a monthly basis, its very likely that this game will be in the top spot for years to come. If you have twenty dollars sitting around and a high performance PC there's no reason not to buy this game, especially if you have a steam account.
Dude 1: So anyway, you want to play some team fortress 2?
Dude 2: Play the best FPS shooter in the world? Hell yea!
Dude 2: Play the best FPS shooter in the world? Hell yea!
by garryufo October 28, 2009
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