A seemingly unbounded temporal freeze in the time continuum during a game played using Adobe Flash resulting in discomfort, irritability, and side line research of
competitors of the player experiencing this time conundrum. If one waits long enough, the temporal freeze will dislodge itself resulting in the exile of one player and a cornucopia of confetti for the play that had the fortitude and steely resolve to withstand the frustration of not being able to
participate in the chess version of the
Hunger Games.
1. Alright, double those points! He's not moving?
Adobe Flash Gambit land? Oh man, Caparot1 is in
the lead. Lets do some research.
2. Alright! The Adobe Flash Gambit! Gimme those points! Back to
tournament!