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Still Broadcasting Co's definitions

Still Broadcasting Co. is a fictional broadcast network serving as the parent organization of Oblique Signal.

It produces experimental television, stop-motion programming, and fictional broadcast media.

Shows

• Terrible Advice
• Avant Luminary
• Chicks with Time Machines
• Pergamos
• Blackom transmissions
Channel

Oblique Signal

Status

Still Broadcasting
Still Broadcasting Co. displays content that may or not be approved by the council of Pergamos,Florida
by Still Broadcasting Co February 16, 2026
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Pergamos is a fictional Florida city that exists within the Still Broadcasting Co. narrative universe.

It serves as the primary location for many Oblique Signal broadcasts and fictional events.

Pergamos is often portrayed as a small, isolated American town with unusual broadcast activity, unexplained transmissions, and experimental media development.

It exists as both a narrative setting and fictional geographic location.
"Everything strange seems to originate from Pergamos."
by Still Broadcasting Co February 16, 2026
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Blacom or Blackom is a fictional media and technology company operating within the Still Broadcasting Co. universe.

It is known for developing experimental broadcast systems, mech technologies, and unauthorized media transmissions.

Blackom operates as part of the Oblique Signal broadcast infrastructure.
Blacom or Blackom is a gaming designer and publisher located in Pergamos, Florida and they focus on low polystation graphics games with a hint of japanese influences.
by Still Broadcasting Co February 16, 2026
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A micro-visual-novel storytelling format consisting of extremely short (5–10 second) narrative clips that deliver a single emotional or philosophical beat using retro visual novel aesthetics.

Designed for fast consumption, Neon Saturday scenes prioritize compression, clarity, and immediate impact over exposition or buildup.

Common traits:
• 5–10 second runtime
• Minimal dialogue (1–2 lines)
• Static or near-static framing
• Retro VN-style presentation
• Standalone emotional payoff
“That clip felt like a Neon Saturday — short, nostalgic, and straight to the point.”
by Still Broadcasting Co February 13, 2026
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FPA (First-Person Animation)

A storytelling format where the entire animated scene is presented from the protagonist’s point of view, typically showing only their hands or arms while maintaining strict eye-level perspective.

Unlike traditional third-person animation, FPA emphasizes immersion, embodiment, and psychological framing through direct environmental interaction.

Common traits:
• Strict POV camera
• No visible face of the protagonist
• Physical interaction with the environment
• Embodied sound design (breathing, cloth movement, impact)
• Emotion conveyed through perspective rather than cutaways
“That short fight scene is pure FPA — you’re literally inside the character.”
by Still Broadcasting Co February 13, 2026
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