34 definitions by Durango
An online gamer's worst nightmare. It's what happens when a good player gets killed more than he's supposed to, or when a bad player gets more kills than he's supposed to. Only elitist jackasses come close to the evil known as lag.
The professional player could not headshot the newcomer very well because the newcomer was lagging.
The n00b blamed the other player for lagging when he was getting slaughtered.
The n00b blamed the other player for lagging when he was getting slaughtered.
by Durango September 3, 2006
The awesome catchphrase used by Quinton Flynn playing his role as Axel in the video game Kingdom Hearts II.
A-X-E-L.
Got it memorized?
Got it memorized?
by Durango September 20, 2006
by Durango January 25, 2007
In Dragonball Z, it's the power boost a Saiyan gets whenever he recovers from a mortal wound after losing a fight to an opponent.
Zarbon beat Vegeta to an inch of his life, but let him live. Vegeta, having lived the battle, got a zenkai and made a full recovery inside the healing tank of Frieza's ship. Zarbon was killed by Vegeta during their next encounter.
by Durango August 30, 2006
The above definition, plus:
To me truly mcguyverable, you need to fix things while sporting a mullet and acid washed jeans.
To me truly mcguyverable, you need to fix things while sporting a mullet and acid washed jeans.
by Durango May 13, 2003
Final Fantasy Tactics Advance, while not inherently a bad game, is a pathetic disgrace compared to its PlayStation predecessor, Final Fantasy Tactics (FFT). FFT was a masterpiece, bringing in a brilliant political story of two princes at war for who shall rule the land of Ivalice, full of betrayal, death, and romance. The game's battle system was not similar to Final Fantasy, except for the classes. Everything else was different and more like a Strategy/RPG, where you move characters. You get Job Points from making an action, and that's what powers up your class. The game also had an epic soundtrack, easily one of the best on the PlayStation.
What Final Fantasy Tactics Advance did to the FFT name is disgraceful beyond words. Take four kids, let them play with snowballs in the town, then they get a magic book, and go into a fantasy world. While most of the kids enjoy their life in the land of Ivalice, one kid is upset that he is in a land he doesn't belong in. Thus, he goes on his one-dimensional quest to find his friends and bring them back to reality. 1 kid talks about going back home, the others don't want to. That's the level of character development. The game was made to appeal to kids, perhaps in order to attract more money from its buyers. The soundtrack was composed to be catchy, ruining FFT's grounds of an epic score of music. As for the battle system, make it 1.5x slower, take away special moves from each class (like Toad, Poison, Flare, and Death for Black Mage) and put in their place the most useless, unnecessary classes you'll ever find in a game like this. Some of these classes are broken, to the point that it makes the game lose the rest of what little challenge it had.
In light of this disgrace to the original FFT, it is appopriate that, whenever a discussion of FFTA ensues, anyone who realized this can say, "Lol FFTA", mocking the little effort that went into the game for its complete inability to live up to its prequel.
What Final Fantasy Tactics Advance did to the FFT name is disgraceful beyond words. Take four kids, let them play with snowballs in the town, then they get a magic book, and go into a fantasy world. While most of the kids enjoy their life in the land of Ivalice, one kid is upset that he is in a land he doesn't belong in. Thus, he goes on his one-dimensional quest to find his friends and bring them back to reality. 1 kid talks about going back home, the others don't want to. That's the level of character development. The game was made to appeal to kids, perhaps in order to attract more money from its buyers. The soundtrack was composed to be catchy, ruining FFT's grounds of an epic score of music. As for the battle system, make it 1.5x slower, take away special moves from each class (like Toad, Poison, Flare, and Death for Black Mage) and put in their place the most useless, unnecessary classes you'll ever find in a game like this. Some of these classes are broken, to the point that it makes the game lose the rest of what little challenge it had.
In light of this disgrace to the original FFT, it is appopriate that, whenever a discussion of FFTA ensues, anyone who realized this can say, "Lol FFTA", mocking the little effort that went into the game for its complete inability to live up to its prequel.
by Durango January 3, 2006
by Durango November 2, 2006