when religious and beligerent collide. an overly religious person that is pushy and obnoxious when forcing their beliefs upon others while being completely oblivious to the fact that you couldn't be less interested.
Those Jehovah's Witnesses were at my house last night. I had a devil of a time getting rid of them even though I told them to get lost! Why are they so religerent?
1: hostility toward or discrimination against any religion.
2: a belief that religion is the primary determinant of human traits and capacities and that religious differences produce an inherent superiority of a particular religion.
Kevin doesn't like the (insert an religion). He's such a religeist.
Religneck is a term for people who have bible verses tattooed on the back of their neck. Most often used in a negative way like red neck. It's pronounce like the first half of religion (relig) then neck although it looks like relign.
There's a bunch of relignecks standing in the corn dogline at this fair.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.