A song with an 'addictive' element (hook, melody, lyric) that draws people into listening multiple times. Song doesn't have to be good or bad, it just needs to have that 'addictive' element.
'Hey Ya' is frontrunner for earworm of the year, Outkast shouldn't make such addictive songs :D.
A song or tune that continues playing inside one's head, often to the intense annoyance of the particular head concerned. The song/tune will typically be of the hooky variety, making it easy to absorb and remember on just one or two hearings. Unfortunately for sufferers, it is often the most trite and irritating parasites (i.e. melodies) which attach to the host ear...
Etymology:
This was first coined, I believe, in Germany. The german translation is "Ohrwurm".
"Oh shit! I've got this earworm in my head and it's playing Kylie songs!"
A song that won't go away, and gets stuck in your head. Makes you want to tear your ears out; unfortunately, deafness can't cure it because it's in there for good.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.