A man with long, greasy hair, green teeth, baggy pinstripe trousers with braces and white plimmies. He sneaks around on farmland waiting for a cow to drop a pat. Slavering with excitement he drops his pants and swivels his bare arse on the still-warm bovine pancake whilst making high-pitched mooing sounds.
Its amazing how many methanical pancake swivellers you see on a sunny day.
Concerned with the principles of right and wrong behavior and the goodness or badness of human character. Avoiding activities or organizations that do harm to people or the environment.
Decent, honest, and sticking with your principles.
He seems like a decent and honest guy, who's been working hard and sticking to his principles. Dare I say, he has morals and ethics, yes he is methical!
Methodical is a six-member Metal-Industrial band from central New Jersey. They maintain a very strong connection to their fans and have very supportive and helpful street teams. With their origional music,lyrics, and Stage presence, they are taking the hearts of many people.
Kid: OH MAN! did you see Methodical play at the sherman theatre the other day?
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.