A person who's lame and boring. Not particularly terrible, just like a "meh" person. They don't contribute a whole ton, they don't take initiative, they're gunna probably have a boring life. A shrug of a person.
Oh dude don't waste your time, that guy is a total wet noodle.
A level of intoxication that a girl reaches, at which point she starts crying for no reason.
Malina concluded she had wet noodle syndrome when she could not explain why she cried by herself in the bathroom for 2 hours at last night's party, ruining the night for her and everyone around her.
A word that is used when someone can't inflict damage because they'reweak or using a weak weapon.
- Check out this Desert Eagle I bought yesterday, this beauty can deal some serious damage!
- Dude, that's an airsoft gun. It willhit like a wet noodle...
A person who is heterosexual until generally drunk or sometimes just really horny, at that time, the person tends to have gay encounters. Like a noodle, the person is straight until wet.
-Did you hear Erika hooked up with Rachel last saturday?
-Yeah, that's Erika's sixth drunklesbian hookup. She is such a wet noodle.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.