While you are getting tea bagged and titty fucked at the same time - you blow a bubbalicious bubble only to get a short and curly in your gum!
While Danny thought I enjoyed the tea bag titty fucking session, I was more interested in blowing a bubble - only to realize I had BUBBLE TROUBLE! DARN :)
This is the occurrence where one individual is sitting on the toilet either urinating or defecating and another individual needs to urinate. The first individual leans back to allow the second individual to urinate between the others legs. Thus saving time and energy. This act is never to be spoken of.
1:I need to pee 2: But I'm taking a shit
1: Double BubbleToilet Trouble?
2: *nods*
Originally meant to help guide drinking habits to avoid gas and bloating, this phrase has now evolved to simplymean "no worries".
Original meaning:
Karla: Will this drink make me gassy?
Jane: No bubbles no troubles Karla!! This beverage isn't carbonated so no need to worry about it!
Evolved meaning:
Jay: Sorry to bother you but can you move your car so I can get out?
Alex: No bubbles, no troubles man! Let me grab my keys
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.