/ˈdɜrti ˈdʌzənd/ (verb.)
An act that happens when you
die holding a Delicate Coil to one of twelve specific enemies in the
game "Terrors of Nowhere" by Beyond. The
joke is that the Delicate Coil item essentially promotes a 1
HP playstyle and leaves you more vulnerable to some enemies that would otherwise be much easier to survive against due to them being either slow or dealing insignificant amounts of damage.
Some enemies that classify as a dirty dozen include: Corrupted Luigi and his Dolls, The Slenderman on a wheelchair,
Hell Bell-which is a creepy Bronzong, among others.
Person 1: "YoBro, how did you
die to WhiteNight on Frame 1?"
Person 2: "Man, I was holding Delicate Coil and it did its global damage upon spawning. Fucked up."
Person 1: "Haha, you
got Dirty
Dozen'd!"