by Dr. Foo June 05, 2011
A video game that takes full advantage of the advantages of the interactive part of the medium. Where said player interactions elevate the experience such that the gameplay allows players or overlook aspects that may be lacking, like story, graphics, or voice acting.
some examples may include:
Metal Gear Rising: Revengence, Crualty Squad, Pizza Tower. just to name a few,
some examples may include:
Metal Gear Rising: Revengence, Crualty Squad, Pizza Tower. just to name a few,
by FlapjackBM January 15, 2025
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《¤》Clairtangents《¤》And《¤》The《¤》Cube《¤》Game《¤》And《¤》Clairaudience 《¤》Is《¤》Twenty《¤》One《¤》Questions《¤》
by FrenchVanillaSake February 25, 2025
by Anonymous11473 November 29, 2016
A type of video game created by a large corporation (often referred to as a AAAA game or quad 'A' game). These games are designed to appeal to the broadest possible audience, prioritizing commercial success over artistic innovation or creative risks. While they often feature high production values, cutting-edge graphics, and extensive marketing campaigns, they are frequently criticized for being bland, boring, and soulless.
Corporate games tend to follow formulaic designs, relying on "tried-and-true" mechanics and generic storylines to maximize profitability and minimize the risk of alienating any segment of their target market, which is everyone. This results in games that, despite their technical polish, lack originality, creativity, and depth. They often feature excessive microtransactions, season passes, and other monetization strategies that can detract from the overall gaming experience, these corporations may also incorporate "woke" language and themes, but they're often seen as a superficial and unsuccessful attempt at inclusivity that fails to add meaningful substance to the game.
Corporate games tend to follow formulaic designs, relying on "tried-and-true" mechanics and generic storylines to maximize profitability and minimize the risk of alienating any segment of their target market, which is everyone. This results in games that, despite their technical polish, lack originality, creativity, and depth. They often feature excessive microtransactions, season passes, and other monetization strategies that can detract from the overall gaming experience, these corporations may also incorporate "woke" language and themes, but they're often seen as a superficial and unsuccessful attempt at inclusivity that fails to add meaningful substance to the game.
I was really excited about the new sci-fi RPG, but it ended up being just another corporate game—great graphics, but it felt so generic and uninspired. It’s clear they were more focused on appealing to everyone than making something truly unique
by CurbMan July 19, 2024
by AU gaming November 24, 2023
by MakeUrbanDictionaryGreatAgain January 16, 2021