Hype-irony (hi-pi-row-ny) -; The act of being somewhat of a wingman and hyping something a person said with at least 3 people present all in all, while at the same time applying sarcasm in a way that the majority of the people that are present sense that you actually think said person is a blatant idiot.
It's important to do it in a convincing, hype-esk fashion. Otherwise, it's just regular sarcasm. Let hypeirony be a surprise element. If you're in an office environment, limit the amount of hypeirony and spread it out evenly during the course of a week, and apply hypeirony when the noise level at the office is at the lowest.
Closely related to trolling.
It's important to do it in a convincing, hype-esk fashion. Otherwise, it's just regular sarcasm. Let hypeirony be a surprise element. If you're in an office environment, limit the amount of hypeirony and spread it out evenly during the course of a week, and apply hypeirony when the noise level at the office is at the lowest.
Closely related to trolling.
At a party:
Person 1: Hey, let's put more Adele on the playlist!
Person 2: Yeah, let's put more Adele on the playlist, she's awesome! (Hypeirony)
At the office:
Person 1: Frank better deliver that report in time
Frank's office friend in the back of the office: Yeah, he totally has to deliver, or else you'll get him! (Hypeirony)
Person 1: Hey, let's put more Adele on the playlist!
Person 2: Yeah, let's put more Adele on the playlist, she's awesome! (Hypeirony)
At the office:
Person 1: Frank better deliver that report in time
Frank's office friend in the back of the office: Yeah, he totally has to deliver, or else you'll get him! (Hypeirony)
by viegaard January 6, 2017
Get the Hypeirony mug.Not just a hypebeast, but a hypebeastlord720. These hypebeasts are a rare bread and often difficult to find. If you do happen to come across one, watch out as they are highly trained in the art of flexing - a skill that hypebeasts worldwide have lost blood sweat and tears in order to accomplish. To join this elite species, you must hold a dank level greater than 1000.
Person1: Hey bro, what's up?
Person2: Not much, just saw a hypebeastlord720
Person1: Woah, that's insane
Person2: Not much, just saw a hypebeastlord720
Person1: Woah, that's insane
by tom__cc February 5, 2018
Get the HypebeastLord720 mug.Related Words
hypester
• Hypesicle
• hypesauce
• Hypeshit
• hypeslut
• hypest
• Hypesteria
• hypestorm
• Hypestshitever
• hypesypha
by ドクター・オセロット June 13, 2018
Get the Hyper Bullshit mug.Usually loving person player from the outside but caring inside. Once you tag alone with him it's so amazing.
by hopes higher November 15, 2018
Get the HOPESON mug.by ItsYourBoySloppyJoe March 16, 2019
Get the hypash mug.A mobile game genre.
Hyper-casual games are games that take a simple concept (for example, having a moving arrow that rotates when clicked) and create levels with it.
Many hyper-casual games have endless randomly generated levels instead of a set of pre-made ones. This is partly to speed up the development and partly to not make the user bored and uninstall the game.
Hyper-casual games are always very simplistic and most use minimalist design to focus on the gameplay. Many of them use one-touch gameplay too. All this makes it extremely easy for a new user to get into the game and become addicted to it, which many users do.
Sometimes, the game has an in-game currency that can be obtained by playing or paying and can be used to change the user's character, save lives or other stuff that might change the visuals or make the gameplay easier.
Other than a big play button that takes you to an endless, randomly generated level and optionally a character-selecting menu, there's usually not much else on the game menu.
These games are mostly created by companies because of the development speed and easy monetization and usually hit the trending tab on Google Play and App Store after which they are forgotten about a week later.
Hyper-casual games are games that take a simple concept (for example, having a moving arrow that rotates when clicked) and create levels with it.
Many hyper-casual games have endless randomly generated levels instead of a set of pre-made ones. This is partly to speed up the development and partly to not make the user bored and uninstall the game.
Hyper-casual games are always very simplistic and most use minimalist design to focus on the gameplay. Many of them use one-touch gameplay too. All this makes it extremely easy for a new user to get into the game and become addicted to it, which many users do.
Sometimes, the game has an in-game currency that can be obtained by playing or paying and can be used to change the user's character, save lives or other stuff that might change the visuals or make the gameplay easier.
Other than a big play button that takes you to an endless, randomly generated level and optionally a character-selecting menu, there's usually not much else on the game menu.
These games are mostly created by companies because of the development speed and easy monetization and usually hit the trending tab on Google Play and App Store after which they are forgotten about a week later.
Person 1: Hey man, have you heard of this new game called "Rider"?
Person 2: No, what is it about?
Person 1: Oh, it's just another hyper-casual game by Ketchapp.
Person 2: No, what is it about?
Person 1: Oh, it's just another hyper-casual game by Ketchapp.
by May 12, 2019
Get the Hyper-casual mug."I was told to settle for the status quo as it is hyper-real and better than the real thing."
"Sorry to hear that."
"Sorry to hear that."
by Krkič June 19, 2019
Get the hyper-real mug.