An online comic written and illustrated by Chris Onstad. It features an underground sub-city filled with intelligent stuffed animals, cats, and the occasional human.
by WeiOut December 12, 2005
Get the achewood mug.An sensation used to describe something that is unpleasing and horrible as if it hurts when you pee. Listening to an unpleasant person may metaphorically give you a piss ache like the strange pain you'd experience if it burns when you pee.
by Random G February 7, 2010
Get the Piss ache mug.Related Words
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A banned halucinogenic beverage made from oil extracted from achewood or wormwood and originates in the southern areas of the United States. Drinking achewater causes euphoria, but is often followed by persistent, long lasting depression or melancholy. Achewood oil is considered a powerful depressant and is capable of causing permanent brain damage.
According to Chris Onstad, creator of the online comic strip "Achewood" (www.achewood.com), achewater has allegedly inspired a fair number of Southern folk tales and songs, including "Sullivan's Bear and Dried Bird" and "I'm Following a Little Round Lord."
According to Chris Onstad, creator of the online comic strip "Achewood" (www.achewood.com), achewater has allegedly inspired a fair number of Southern folk tales and songs, including "Sullivan's Bear and Dried Bird" and "I'm Following a Little Round Lord."
After several bottles of achewater, Jim was feeling just a tad bit more than mildly euphoric and proceeded to pantomime sex acts with a nearby light fixture. The next day, he shot himself in the mouth.
by Chris Onstad May 15, 2004
Get the achewater mug.The act of sabotaging, whether intentionally or not, the goals of one's daily life in favour of extreme procrastination and dilly-dallying. This can include slaving away at the Keg for 9 hours straight, eating dinner/taking a shower for 2 hours and scrolling mindlessly through your Instagram feed.
Friend 1: Hey, have you seen Brian lately?
Friend 2: Nah, he's been achieving sargood.
Friend 1: That explains the incredibly stiff gelled hair. Thanks!
Friend 2: Nah, he's been achieving sargood.
Friend 1: That explains the incredibly stiff gelled hair. Thanks!
by achieve_peterson_4328490894 March 10, 2023
Get the achieving sargood mug.Chinua Achebe (1930-2013) was an author who set out to write the story of his Nigerian people that had been left out by Europeans who had colonized his country. He is most famous for writing the fiction book "Things Fall Apart". In "Things Fall Apart", rather than sugarcoating, Achebe illustrates the flaws and strengths of both Igbo (native Nigerian) culture/religion, as well as the flaws and strengths of the colonial British, bringing the religion of Christianity. Through this balanced, realistic approach, Achebe uses fiction as a way to express the truth and reality of Nigeria in the 19th century and British colonialism. "Things Fall Apart" became so popular internationally because people from so many different places could connect with their country being colonized, causing a part of the book to resonate with them. On top of "Things Fall Apart", Achebe wrote many other nonfiction and fiction works as well as poetry, and his beautiful writing is admired in many school classrooms to this day.
by rcelgb January 25, 2021
Get the Chinua Achebe mug.On the Xbox 360, achievements are basically bragging rights. Once an achievement is unlocked, by doing whatever it says in the achievement description, you get the gamerscore the achievement was worth. Generally, normal 360 games can have up to 50 achievements worth 1000 gamerscore total. Arcade games usually have up to 12 achievements worth a total of 200 gamerscore. There are a few rare cases, like Quake 2 (which has 9 achievements, worth 0 points).
It is frequently complained that sports games and kids games are too easy to get 1000 gamerscore, and lots of games have basically got "giveaway" achievements that take no skill to get. And some harder games, like Ninja Gaiden 2 are nearly impossible to get a decent amount of gamerscore on. Also, secret achievements can be a big hassle, since there is no description, so you either have to look online, or guess how to unlock them. Other achievements, such as the achievements on Perfect Dark Zero, do not even provide gamerscore based on how difficult an achievement is. almost all of the game's achievements and gamerscore are based on multiplayer, but the campaign achievements are much harder to get and not worth as much.
The worst of all, glitched achievements are achievements that obviously were not tested before release of a game, and were not programmed right, so even if you do what the achievement requires, it will not unlock. There is a Ghostbusters game and a Tiger Woods game that have multiple glitched achievements
The best are stackable achievements. They make it so you can get all of the achievements by playing on the hardest difficulty rather than beating a game on every difficulty (example: GH3 did not have stackable achievements).
Online achievements are both good and annoying. They are good because they encourage people to play a game on xbl if they have it. They're bad because it requires money to get xbl, so really it's all probably just a marketing ploy to get people to buy xbl.
Co-op achievements are the most pointless and stupid, since it's usually easier to beat a game with more than one person (Example: Saint's Row 2). There are other games where it requires both people to be good at the game (Guitar Hero games), but why should two people have to be good at a game just to give one person an achievement? If that one person is the greatest person at the game, don't they deserve all the achievements?
There are also virus-style achievements, which basically start off with one person, then they unlock for anyone who plays with them. Works for up to 10 generations. These achievements take no skill and usually aren't worth gamerscore.
There are also bad achievements, which you get for doing poorly. They are either wort no points, or, unfortunately, usually are worth points (Such as the "Fail a song" achievements in GH games). I don't really understand it. They give you points just for proving you don't have a massive ego.
There are also DLC achievements, which add on to the original game's achievement list and gamerscore, allowing more than 1000 total gamerscore. Sometimes, the company who made a game will actually be able to add more non-DLC achievements (Examples: Halo 3 and Fable 2), which are added to the achievement list via an online patch. Most games just stick to 1000 gamerscore however, and some DLC does not offer extra achievements, so be warned.
Some games, however this is rare, have achievements for unlocking all the other achievements in the game. F.E.A.R. 2 has an achievement for unlocking all multiplayer achievements. It's just to provide a larger gamerscore gap between the people who are missing a few achievements and the people who have them all.
Last, but not least, Missable achievements are achievements that can be gotten in a single playthrough of a game, but can be missed if you're not careful. There's a lot of these in a lot of games, so it is advised that you use achievement guides before playing a game.
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The PS3 equivalent of achievements are "trophies". Bronze for easy tasks, Silver for medium tasks, and Gold for challenging tasks. There are also Platinum trophies for getting all trophies in a game. This was the PS3's attempt at copying a popular Xbox 360 feature (Much like when Microsoft copied the Wii's "avatar" concept, and treated it as if it was their own idea)
It is frequently complained that sports games and kids games are too easy to get 1000 gamerscore, and lots of games have basically got "giveaway" achievements that take no skill to get. And some harder games, like Ninja Gaiden 2 are nearly impossible to get a decent amount of gamerscore on. Also, secret achievements can be a big hassle, since there is no description, so you either have to look online, or guess how to unlock them. Other achievements, such as the achievements on Perfect Dark Zero, do not even provide gamerscore based on how difficult an achievement is. almost all of the game's achievements and gamerscore are based on multiplayer, but the campaign achievements are much harder to get and not worth as much.
The worst of all, glitched achievements are achievements that obviously were not tested before release of a game, and were not programmed right, so even if you do what the achievement requires, it will not unlock. There is a Ghostbusters game and a Tiger Woods game that have multiple glitched achievements
The best are stackable achievements. They make it so you can get all of the achievements by playing on the hardest difficulty rather than beating a game on every difficulty (example: GH3 did not have stackable achievements).
Online achievements are both good and annoying. They are good because they encourage people to play a game on xbl if they have it. They're bad because it requires money to get xbl, so really it's all probably just a marketing ploy to get people to buy xbl.
Co-op achievements are the most pointless and stupid, since it's usually easier to beat a game with more than one person (Example: Saint's Row 2). There are other games where it requires both people to be good at the game (Guitar Hero games), but why should two people have to be good at a game just to give one person an achievement? If that one person is the greatest person at the game, don't they deserve all the achievements?
There are also virus-style achievements, which basically start off with one person, then they unlock for anyone who plays with them. Works for up to 10 generations. These achievements take no skill and usually aren't worth gamerscore.
There are also bad achievements, which you get for doing poorly. They are either wort no points, or, unfortunately, usually are worth points (Such as the "Fail a song" achievements in GH games). I don't really understand it. They give you points just for proving you don't have a massive ego.
There are also DLC achievements, which add on to the original game's achievement list and gamerscore, allowing more than 1000 total gamerscore. Sometimes, the company who made a game will actually be able to add more non-DLC achievements (Examples: Halo 3 and Fable 2), which are added to the achievement list via an online patch. Most games just stick to 1000 gamerscore however, and some DLC does not offer extra achievements, so be warned.
Some games, however this is rare, have achievements for unlocking all the other achievements in the game. F.E.A.R. 2 has an achievement for unlocking all multiplayer achievements. It's just to provide a larger gamerscore gap between the people who are missing a few achievements and the people who have them all.
Last, but not least, Missable achievements are achievements that can be gotten in a single playthrough of a game, but can be missed if you're not careful. There's a lot of these in a lot of games, so it is advised that you use achievement guides before playing a game.
---
The PS3 equivalent of achievements are "trophies". Bronze for easy tasks, Silver for medium tasks, and Gold for challenging tasks. There are also Platinum trophies for getting all trophies in a game. This was the PS3's attempt at copying a popular Xbox 360 feature (Much like when Microsoft copied the Wii's "avatar" concept, and treated it as if it was their own idea)
by Xtreme2252 July 20, 2009
Get the Achievements mug.the river of sorrow, or one really bad ass mother fucker who can fuck you up six ways from sunday without trying.
not somone you want to piss off or fuck with.
not somone you want to piss off or fuck with.
holy shit acheron is here
by sparhawk85us June 17, 2009
Get the acheron mug.