Released on September 7th, 2004. It is the current title of the Silent Hill series. It uses a new control system, and the setting is out of Silent Hill, but still somehow related.
"....Walter Sullivan.."
by Dave September 17, 2004
Get the Silent Hill 4 : The Room mug.An ingenious horror game developed by the company that brought to us all kinds of great games like Metal Gear, Teenage Mutant Ninja Turtles, Contra, Castlevania, and countless others......yeah that's right. Konami. ^.^
As this is defined there are 4 games in the series, each with different storylines (actually, the first and third SH's are linked). Whatever the case, Silent Hill represents some of the finest in psychological terror, complete with realistic graphics, disturbing background music and sounds, and a deep storyline provoking food for thought.
As this is defined there are 4 games in the series, each with different storylines (actually, the first and third SH's are linked). Whatever the case, Silent Hill represents some of the finest in psychological terror, complete with realistic graphics, disturbing background music and sounds, and a deep storyline provoking food for thought.
"I'm trying to rent Silent Hill 4 : The Room for PS2 but the bastard who has a copy from Blockbuster isn't returning it! >_< "
-me
-me
by Dave September 15, 2004
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Possibly the best game series ever made. With complex, intricate, psychologicaly challenging story-lines, creepy, melancholic environments, in game characters with life-like traits and emotions, and a stunningly beautiful, not to mention, very desolate soundtrack that will leave you speachless.
1.Silent Hill is the best game series ever.
2.Silent Hill 2 was a very depressing, dark game.
3.Silent Hill 4 was not as good as the 3 former.
2.Silent Hill 2 was a very depressing, dark game.
3.Silent Hill 4 was not as good as the 3 former.
by Brian September 22, 2005
Get the Silent Hill mug.Possibly the scariest game ever made... Nuber 1 was very scary when it first came out because people had never experienced such psyhcological images or had as much fear when playing a normal game... It took over the throne of survival horror series after the second in the series was released.
Me - "Damn whats that fucking ringing noise?"
Steven - "SHIT ITS FUCKING CONEHEAD, LEG IT LIKE A BITCH"
Me - "Phew think i lost him"
Steven - "Dude why's that sword in your character's body...?"
Me - "Fuck..."
Steven - "SHIT ITS FUCKING CONEHEAD, LEG IT LIKE A BITCH"
Me - "Phew think i lost him"
Steven - "Dude why's that sword in your character's body...?"
Me - "Fuck..."
by Omni June 16, 2004
Get the Silent hill mug.I'm not going in there! That place is fucking Silent Hill!
Necrophilia? Dawg, you been spending too much time in Silent Hill.
Necrophilia? Dawg, you been spending too much time in Silent Hill.
by Muad'dib May 31, 2005
Get the Silent Hill mug.A broad term (usually used as an adjective) that describes art and other media that is under a specific classification of horror; commonly, material associated under psychological horror, decay, physiological abnormality, and macabre.
Silent Hill is originally a popular survival-horror game series by Konami. It was favored by the horror gaming audience because Silent Hill had a refreshing style when compared to its earlier, "traditional" genre relatives, such Resident Evil.
Silent Hill's recognizable characteristics were decrepit architecture, ambience and symbolism. The game used eerie atmosphere (commonly expressed through building that were aged or wrecked.) as opposed to the earlier horror games that used shock tactics and surprise to achieve horror. Where other games used hideous visage and grim faces for their enemies, the creatures in Silent Hill were characterized by bizarre anatomy and disfigurement. Games commonly used gore in order to shock the player. However, Silent Hill usually avoided gore, at least for the majority of the time.
So, when media is described as 'Silent Hill,' it is implied that it is composed of either disfigurement, subtle horror, deterioration and is something frightening that doesn't out-right involve violence or gore. It is common for media under the horror genre to use unsettling, but minimalist, imagery; because there is no specific classification for this, it is commonly associated with an the 'Silent Hill' series, much like other work is considered 'Lovecraftian' or 'Orwellian.'
Silent Hill is originally a popular survival-horror game series by Konami. It was favored by the horror gaming audience because Silent Hill had a refreshing style when compared to its earlier, "traditional" genre relatives, such Resident Evil.
Silent Hill's recognizable characteristics were decrepit architecture, ambience and symbolism. The game used eerie atmosphere (commonly expressed through building that were aged or wrecked.) as opposed to the earlier horror games that used shock tactics and surprise to achieve horror. Where other games used hideous visage and grim faces for their enemies, the creatures in Silent Hill were characterized by bizarre anatomy and disfigurement. Games commonly used gore in order to shock the player. However, Silent Hill usually avoided gore, at least for the majority of the time.
So, when media is described as 'Silent Hill,' it is implied that it is composed of either disfigurement, subtle horror, deterioration and is something frightening that doesn't out-right involve violence or gore. It is common for media under the horror genre to use unsettling, but minimalist, imagery; because there is no specific classification for this, it is commonly associated with an the 'Silent Hill' series, much like other work is considered 'Lovecraftian' or 'Orwellian.'
"Those pictures are Silent Hill."
"Those pictures are Silent Hill-like."
"Those pictures are Silent Hill-esque."
<presented material>
"Silent Hill!"
"Those pictures are Silent Hill-like."
"Those pictures are Silent Hill-esque."
<presented material>
"Silent Hill!"
by Badgers April 9, 2006
Get the Silent Hill mug.A game developed by Konami.One of the few things in recent years that made me scream like the little girl I am.In a dark room.With two other people watching me.
While I think that most other games of this type are too generic (zombie ANYTHING has been done to death),Silent Hill breaks that trend with monsters that are so mind-numbingly disturbing,you'd think they were truly from the deepest pits in Hell.
At least in my opinion.
And the music is something else.I keep listening to my SH3 Official Sound Track over and over;it's just that good.It really sets the mood for the fucked-up,warped environment that is the game's setting.
While I think that most other games of this type are too generic (zombie ANYTHING has been done to death),Silent Hill breaks that trend with monsters that are so mind-numbingly disturbing,you'd think they were truly from the deepest pits in Hell.
At least in my opinion.
And the music is something else.I keep listening to my SH3 Official Sound Track over and over;it's just that good.It really sets the mood for the fucked-up,warped environment that is the game's setting.
Don't play Silent Hill in a dark room with people in it with you.You'll regret it if (and when) you scream.
by NekoFaust September 30, 2005
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