RDFG is a configurable movement control scheme used in video games that require a player to control a character within a 3D world from a first- or third-person perspective. It is most often used with a player's left hand, due to its location on the left side of the keyboard.
Advantages of RDFG over
WASD:
Five extra
keys on the left (Q, A, Z, W, S, X) are now available to a player, which can allow ease of access to a greater range of abilities or commands. The inherent problem with WASD is that it's closer to what's comparable to the "wall" on the left side of a keyboard. The left hand's access to extra commands on the left are reduced, due to there being an excess of unused "
blank" space where no
keys are located. With RDFG, players still have easy access to the left-most
keys on the keyboard, such as Shift, Ctrl, Caps Lock,
Tab, and ` (Tilde), while still adding a number of extra
keys to bind to various commands.
Disadvantages of RDFG over WASD:
The left hand is
now further from the left-most
keys on the keyboard. The issue is not as noticeable when it comes to the
Tab, Caps Lock and Shift
keys, due to their size. In particular, the Ctrl key, most commonly used by the pinky
finger, is more difficult to reach due to its small size and distance from the home row, and the Alt key, most commonly used by the thumb, is more difficult to reach due to the thumb having to stretch a greater distance under the palm of the hand to access.
RDFG User: "Broo you should use rdfg. It is BETTER than
wasd"
WASD User: "Good bye
Daniel," *shoots himself with a pistol*
ESDF User: "The fu** going on over there?"