ds + dw (also dsw) is short for dogshit and dogwater, both terms used to describe someone's atrocious performance in a game but can be also extended to pretty much anything where someone has failed to meet even rock bottom expectations.
Best used in combination with words such like, ratio, cope, seethe, shiver etc.
Even better if the holy trinity of ds + dw + dp is used (last one stands for dogpiss), may also shorten it to dswp (not to be confused with the total cringe that is dsmp)
basedsauce: ds + dw bozo, stay mad
cringe_fell: tf does that mean
basedsauce: get a KDA of more than 0.4 and then get back to me
cringe_fell: bruh
cringe twitter user: ratio this random post guys!1!
based twitter user: counter-ratio + cope + seethe + shiver + dswp + terminally online bozo
When a character in a video game/movie/series has the proportions of a character made in a Nintendo DS game so it is built like a silverback gorilla. (i.e. having massive arms and torso and stumpy legs)
A kick ass game for the Nintendo DS, released on November 14, 2005 for the US and December 8 in Japan, it was also the first game (along with Tony Hawk's American Sk8land) to make use of the DS's wifi capabilities. You could race online with up to four players in 16 of the 32 tracks.
Because this was Nintendo's first foray into online gaming, the online part of the game had a couple minor issues. For one thing, there was no way to communicate. Also, you could not trade friend codes in game, which meant if you found someone on Worldwide mode with whom you had a really fun time, there is no way you will know if you will play them again. Despite these and other small problems the game still kicked ass.