inf terran

1. Battle.net StarCraft slang, short for Infested Terran, usually used by Terran players like aka_Pyro when asking a Zerg ally if they would like a spare Command Center to infest.

When someone offers you the opportunity to do this, it is advised that you use it. Nothing cooler than pissing off the enemy with inf terran drops near their resources. Also, when someone offers you this chance, it is symbol of trust, meaning in exchange for the colossal amount of resources they'll spend building the Centers, they expect you to help protect that investment, by building extra defenses for them. For this reason, in a team game, the only person who is playing as Terrans on each team is a valuable asset/target to protect/destroy. It's fun to be the only Terran on your team.
aka_pyro to anonymous Zerg ally: inf terrans?
by aka_Pyro July 05, 2007
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Final Fantasy XII

In lieu of the gross oversimplification of this game provided above or below this definition, I would like to say that Final Fantasy XII, an RPG published by Square-Enix for the Sony Play Station 2, is brilliantly distinguishable from its 11+ predecessors in the Final Fantasy series by its high production values, extravagant voice acting, a plot line easily identifiable as a blatant rip-off of Star Wars yet so intricate that it's more than forgivable if you're a fan of the series.

Essentially, if you liked LucasArts' Star Wars Knights of the Old Republic series for Xbox and PC for its gameplay, then you will have nothing against FFXII's gameplay. If you liked Star Wars Episodes IV-VI for their creepy-cult-forming stories, then you will fall in love with FFXII, because 90% of what made up A New Hope great is there: the princess without a kingdom, the orphaned boy with an above-average destiny from the desert, his slightly less-important side-kick, the knight of an extinct order, the awesome pirate that men envy and women adore, and his tall, dark, and fuzzy sidekick who used to live in a realm of gigantic trees. Hell, S-E even threw in their own Cloud City, complete with a Lando-character! But he's white and has a funny accent.

Since I cannot respectably portray the plot of this game without spoiling it, I will just go to say that you will not finish this game in the time you can finish KotOR, which took approximately 40 hours, and FFXII has already eaten up 55 hours of my time, and I'm not even halfway through it.

If you played Final Fantasy X and thought the Sphere Grid was too linear in terms of character stat development, then you will probably enjoy FFXII's mode of development, the License Board, in which you have total control of your character's spell development, weapons and armor that he or she can equip, and even which 2 of the 12 total Espers in the game that they can summon.

If you played FFX and thought that the Overdrives were over the top, then you haven't mopped the floor with the faces of boss characters until you've made use of the Quickening system. In contrast to the other games in the series, where each character has a few unique, super powerful attacks that they are able to use one at a time after they've charged their gauge, FFXII gives each character 3 fully offensive attacks that can be CHAINED together with the Quickenings from two other party members for a powerful combo capable of felling bosses before they can lay a hand on you. But, there's a couple of caveats: one, the MP gauge, also known as your Mist Gauge, is shared by both your magic AND your Quickenings, and two, it's also your Summoning gauge. So, you can't summon a monster, perform magic powerful magic, and then unload some serious pain with a Mist Chain without using some ethers or elixirs (if you have only one Quickening unlocked, that is). But, on the plus side, each Quickening you acquire on the License board will give you 100% more Mist at your disposal, so technically, you CAN do all three MP related actions if you have acquired all 3 Quickenings for your character.

If you liked being able to set behaviors in the KotOR series for your party members, in FFXII, you can fully automate your characters that you aren't directly controlling through the use of fully customizable instructions for them to follow, called Gambits. Of course, due to the nature of the Gambits, it takes a bit of practice to remember to check and re-customize these gambits for each area you visit or each enemy you fight, because you don't want your characters to be sitting around casting Shell on each other when you're being ravaged by melee fighters, or sitting around casting any magic when you want to save their Mist Charges for Quickenings and Summons.

For full reviews of the game, try a site like GameSpy, or IGN.
Final Fantasy XII scored well according to many respected reviewers. I like it better than FFX, personally. Square-Enix has outdone themselves in this PS2 classic.
by aka_Pyro November 25, 2007
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ethnic sex act

1. A vulgar sex act that follows the naming convention of placing an ethnic adjective next to a seemingly innocuous, everyday word. Often, the theme of the sex act will be constant with the ethnicity, for example, often linking Greek with anally related acts and Russian with extremely violent sex acts.
Notable Ethnic Sex Acts:

Mexican Avalanche
Greek Ram-rod
Russian Cockblock
Spanish Blindfold
French Bagel
English Breakfast
Italian Foot Bone
{insert ethnicity here} {insert random everyday word here}
by aka_Pyro May 27, 2008
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Scout Law

Together, the Scout Oath and Law form the general Code of Conduct for Boy Scouts. As taken from the Boy Scout Handbook, 11th edition, the Scout Law is as follows:
A Scout is trustworthy, loyal, helpful, friendly, courteous, kind, obedient, cheerful, thrifty, brave, clean, and reverent.
Whenever you hear something negative about the BSA, you are hearing about people who choose to ignore the Scout Law. The BSA is not an organization of bigots and liers. Make no mistake, these are NOT real scouts, but impostors and assholes who sully the name. I am proud to be a scout. If everyone in the world followed the Oath and Law, the world would be a wonderful place.
by aka_Pyro July 23, 2007
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gizz mopper

1. Taken from the classic movie, Clerks, a gizz mopper is an employee of janitorial status who works at a nudie booth. When satisfied customers blow their loads on the glass... this really doesn't require much more explanation.
Randal: I wonder how much a gizz mopper makes.
by aka_Pyro July 26, 2007
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Judge

1. A combat law enforcement agent and mediator in Square-Enix's Final Fantasy Tactics Advance for the GBA. These individuals would oversee the battle and enforce the daily laws with rewards for performing recommended actions, and punishment for breaking the law. Later in the game, said laws could be counteracted with special law cards, which could erase and create new laws.
2. An elite branch of the Archadian Imperial Military from Square-Enix's Final Fantasy XII for PS2. These distinguished warriors wear unique and elaborate suits of armor that mirrored the armor of the above judges.
1. Weak, Fire was outlawed and I accidentally used my fighter's Backdraft! Now the Judge just sent him to prison!

2. Holy crap, I'm up against some Judge and a handful of Imperial Soldiers... Gotta kill the weaklings first...
by aka_Pyro May 25, 2007
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Final Fantasy

The only decent reason to play on any of Sony's game systems. Sports games don't even count as games, for those of you who weren't in the know.
Dammit, Square Enix keeps making me buy Sony's PeniSystem crap!Damn you, Final Fantasy!
by aka_Pyro May 23, 2007
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