A game played using a small bouncy ball. 3 or me people must be confined in a small area. Then, with little or no light, each person takes it in turn to throw the ball as hard as possible into a wall or ceiling. If you don't get hit, you win. Repeat for jokes and cokes.
Yo Bill, you wanna play some dangerball with me and Johsnon?
A drinking game that is similar to beerpong, but has some dangerous twists. You have an extra cup that rests on top of the other cups (the dangercup) and when that cup is made your team has to take a shot of alcohol. There are also two dangerballs that rest on top of the cups that can get knocked in.
Guy1: Dude, I'm sick of beerpong
Guy2: Let'splay some dangerball then
Guy1: That's dangerous
The ping pong balls that rest on top of the cups in the game dangerball (kinda like beer pong). These balls can get knocked into the cups and count as sinks.
Guy1: Last night we were playing dangerball and I threw the ping pong ball so it hit both dangerballs in.
Guy2: I do that all the time. The best is when you knock both dangerballs in and make your shot too. That takes out three cups.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.