Marco Siwa is an asshole
by ARandomTherian June 12, 2021
The best boyfriend I've had. Has brown beautiful eyes, amazing hair, i love his body, i love the way he is, i love him in general. I am grateful to have him overall. I love when he tries to make me happy when I'm sad because it shows he cares, I love it when he holds me tight in his arms, i love it when he gives me kisses and tells me he loves me, overall i love everything he does (almost everything) one thing i don't like though is when he says negative things about himself because he doesn't see the way i see him. If you find a guy like mine keep him and work things out with him because it is worth it and I am lucky to have him♡
by Your love♡ November 23, 2021
An italian name typically used to indicate people that are failures in life.
they tend to game a lot, especially shitty games on pc or nintendo.
they tend to game a lot, especially shitty games on pc or nintendo.
by Synegro March 06, 2022
marco rossi (metal slug) one of the main protagonists in SNK's Metal Slug Games.
Marco, an Italian American, entered officer's school at the Academy of Special Technologies after attending a state technical high school. Upon graduation, Marco entered the Peregrine Falcons (PF, for short) a special army strike force. He quickly distinguished himself in this squad, known for its severe training, becoming both 1st lieutenant & PF's leader.
Origin
Twin Falls, Idaho, USA
Birthday
April 13, 2005
Height
180cm (5'11")
Weight
75kg (165 lbs)
Blood Type
Type A
Special Skills
Military training, leadership, computer programming
Hobby
Calculating running times of computer programs in his head; missing his subway stop; imitating "drunken master" moves.
Marco's favorite dish is Chinese American noodles
Metal Slug: Super Vehicle-001(メタルスラッグ-Metaru Suraggu) is a run & gun video game for the Neo-Geo console/arcade platform created by SNK. It was released in 1996 for the MVS arcade platform. The game is widely known for its sense of humor, extremely fluid hand-drawn animation, and fast-paced two-player action. It is the first title in the Metal Slug series. it's a lot like Konami's Contra game but more kid friendly !
Marco, an Italian American, entered officer's school at the Academy of Special Technologies after attending a state technical high school. Upon graduation, Marco entered the Peregrine Falcons (PF, for short) a special army strike force. He quickly distinguished himself in this squad, known for its severe training, becoming both 1st lieutenant & PF's leader.
Origin
Twin Falls, Idaho, USA
Birthday
April 13, 2005
Height
180cm (5'11")
Weight
75kg (165 lbs)
Blood Type
Type A
Special Skills
Military training, leadership, computer programming
Hobby
Calculating running times of computer programs in his head; missing his subway stop; imitating "drunken master" moves.
Marco's favorite dish is Chinese American noodles
Metal Slug: Super Vehicle-001(メタルスラッグ-Metaru Suraggu) is a run & gun video game for the Neo-Geo console/arcade platform created by SNK. It was released in 1996 for the MVS arcade platform. The game is widely known for its sense of humor, extremely fluid hand-drawn animation, and fast-paced two-player action. It is the first title in the Metal Slug series. it's a lot like Konami's Contra game but more kid friendly !
marco rossi (metal slug)
Marco has blonde choppy hair with a large forelock in front and turquoise eyes (or just black pupils in some artwork). His military gear is a white headband, a white sleeveless shirt, a crimson vest, khaki-green army cargo-pants, and brown paratrooper boots. Usually he wears black wristbands, but some artwork has with black gloves.
Marco's physique is based on that of Sylvester Stallone's titular hero from Rambo III, & his looks bare a strong resemblance to David Bowie.
In addition to this, Marco's hair, headband and uniform appear to be modeled after Snake and Bart from SNK's 1988 arcade beat 'em up Datsugoku: P.O.W.
he does look similar to Charlie Nash from capcom's Street Fighter alpha games
Charlie wears green cargo pants with green boots of the same color and yellow flak vest. He has glasses, which he takes off before a fight, & an exaggerated hairstyle consisting of a large forelock of blond hair. The glasses are not necessary for him to see.
Marco has blonde choppy hair with a large forelock in front and turquoise eyes (or just black pupils in some artwork). His military gear is a white headband, a white sleeveless shirt, a crimson vest, khaki-green army cargo-pants, and brown paratrooper boots. Usually he wears black wristbands, but some artwork has with black gloves.
Marco's physique is based on that of Sylvester Stallone's titular hero from Rambo III, & his looks bare a strong resemblance to David Bowie.
In addition to this, Marco's hair, headband and uniform appear to be modeled after Snake and Bart from SNK's 1988 arcade beat 'em up Datsugoku: P.O.W.
he does look similar to Charlie Nash from capcom's Street Fighter alpha games
Charlie wears green cargo pants with green boots of the same color and yellow flak vest. He has glasses, which he takes off before a fight, & an exaggerated hairstyle consisting of a large forelock of blond hair. The glasses are not necessary for him to see.
by Blu_leef December 14, 2024
by Gabe133 February 13, 2021
Marco’s Axiom demonstrated the economic deduction that as more money is devoted to acquiring the Bitcoin, the higher the price goes as what is available at any one time is always only a small portion of the entire supply. This relationship is both infinite and axiomatic, thus even if the buyer had infinite money, it would only necessitate that the price of Bitcoin in that money is also infinite.”
by Skubany December 17, 2022
by #freehim November 21, 2021