World of Warcraft

Despite common belief, quite a fun little game.

While, sometimes, World of Warcraft - or WoW as it is abbreviated - can get tedious, there's always something to do in other parts of the vast world Azeroth, where the Warcraft storyline was set (except for part of Warcraft III: The Frozen Throne, which was set in an alien dimension known as Draenor from which the Orcs originated. Incidentally, Draenor is going to be released in WoW with the upcoming expansion - the Burning Crusade).

Whether it's questing, grinding (exterminating enemies on a large scale for experience), or brushing up your trade skills - mining, blacksmithing, leatherworking and engineering to name but a few - WoW always has something to do.

And failing that, WoW (at least on my server) is full of friendly, helpful players who love conversation - you see, the chat is one of the major aspects of WoW. With chat channels (general, trade, local defense, looking for group), private messaging (or /whispering), group chat, guild chat, and a multitude of others, WoW is a game as much based on communication as on skill.

WoW is split into two factions - the Alliance and the Horde, which are then made up of four races each. Quite simply, the Alliance can choose to be Humans, Dwarves, Night Elves and Gnomes, and the Horde may pick Orcs, Trolls, Tauren or the undead Forsaken. All of the races have elaborate back-stories, particularly the reason why no Gnomes featured back in Warcraft III. Along with nine classes, each with their own advantages, and millions of appearance combinations, WoW is certainly a many-faceted game.

And, since it is merely a matter of opinion anyway, I'm going to go on and say: I like WoW. WoW doesn't suck.
Terry hit level 56 on World of Warcraft with his Gnome Warlock yesterday.

Jack got an epic mount for his Human Paladin last week.

I have a level 28 Gnome Mage on Nordrassil, called Khemri. /whisper me!
by A Dedicated WoW Player March 09, 2006
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World of Warcraft

A secondary life for those whos lives suck to much. Players are usually at the sad, rock bottom of the social scale
World of Warcraft is used by many as an alternative to having friends, a job, a car, a girlfriend, or just a life in general.
by beerman91 October 17, 2009
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World of Warcraft

A MMORPG action-oriented, strategy-based, game in which hundreds of thousands of people gather in server-like communities and help each other do their biddings. This game is divided into serveral categories in which players have the oppertunity to choose from one of two confederations; Alliance, and Horde. They then will be divided into eight races; the Horde will get the Orc's, Troll's, Undead's, and the Tauren's. The Alliance will get the Human's, Gnome's, Dwarve's, and the Night Elve's. The races also come equipped with their own racialized mount, such as a horse for the Humans, as well as special bonus attributes. Those races will then be divided into 9 classes, each race will get 4-6 classes (pending on the race); Mage, Druid, Warrior, Priest, Paladin, Shaman, Rougue, Warlock, and Hunter. From that you will be able to choose two primary professions such as; mining/blacksmith, along with as many secondary professions you desire, such as a fisherman. You will then have a choice to customize your character from gender, model details, and name. From then on, you will get to choose which type of skills you will use to help aid your quest, as well as what weapons/armors you will gather.
World of Warcraft is an immense 3D world in which over 250 000 people come and let Blizzard drain their money with their pay-as-you-go internet billing fee, saying hey look at me, I'M MAKING YOU ALL PAY!!! MUH HU HAHAHA!!!!
by The Legend of Zelda November 27, 2004
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World of Warcraft

(n.) World of Warcraft (also known as WoW)
A Massive Multiplayer Online Role Playing Game (MMORPG)(MuhMORPuhGah).

It was created by Blizzard Entertainment. In this game you play as a fictional character in an online fantasy universe where players compete to do quests and hang out with other players.

WoW players often stick together and speak a strange language that can only be understood by other WoW players.

The game derives its fun from the fact that it is a somewhat psycological game where the players set goals and compete against one another trying to be better than everyone else to get a sense of accomplishment.

It is not truely fun though it only gives the illusion of fun, kindof like drugs. WoW should be avoided at all costs. It is an addiction that is hard to break.

Seriously stay away from this game. Signs of the WoW infection:
1)Your soul was consumed by a demon from hell.
2)People do not understand you when you talk.
3)You have no personal hygiene
4)You have no friends/relationships outside of the internet
5)You have a dysfunctional family life all of a sudden
6)You're physically weaker and have no stamina.
7)You lose a set amount of money monthly

If you have these symptoms than you have probably wasted a good part of your life pretending to be someone else on an online game also known as WoW. Also you are totally FUCKED!
WoW Player: I am going to play World of Warcraft.

Uninfected: OMG! No! Don't play that you'll have your soul sucked out and you will be nothing, but an empty shell of a human with no emotions.

WoW Player: Thanks, you saved several wasted years of my life thanks!
by Orange And Blue February 03, 2009
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World of Warcraft

A pretty cool game that's gotten a bad rap because some r-tards say that WoW ruined their life. It's not an addiction if you can manage without it. Just playing all the time doesn't make it an addiction. Like football, but no one says that's an addiction.
Fatass who gets media attention: World of Warcraft made meh phat!

Normal player who doesn't: Hell yeah I play WoW! It's a pretty cool game.

Heavy player: I play WoW around 4 hours a day, but I still have a job and RL friends.
by Twentilla, Lord of Awesome August 01, 2008
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World of Warcraft

A very popular MMORPG (Massively Multiplayer Online Role Playing Game) created by Blizzard Entertainment. Set in the same fictional universe as the company's 3 previous "WarCraft" games, the game follows a traditional MMORPG structure of level-based advancement, as well as encouraging in-game social interaction to accomplish team goals.

The game worlds are separated by "servers", which are typically in reference to the computer server clusters that make up each game world. These are systems maintained by Blizzard Entertainment and are partially paid for by the player monthly subscription fee.

Starting at level 1, the game is designed to quickly provide players with a set of small goals, thus familiarizing themselves with the game world. These goals, or "quests", are typically tasks provided by computer-generated "NPCs" or "Non-Player Characters" and typically involve fighting and defeating other NPC antagonists or collecting and delivering certain items. Through this progression players obtain new abilities and equipment, eventually teaming up with others to fight and defeat increasingly difficult encounters.

The World of Warcraft game environment also allows players to engage and combat other players from the opposing "team" under certain rules and controlled circumstances depending on the type of ruleset the game server is running. This is referred to as "PVP" (Player Versus Player). There are currently 4 different types of game rulesets:

1) PVE: Player-Versus-Environment. PVP combat is purely consentual, requiring a player to either duel, enable pvp by typing in a command, or enter a pvp enabled battleground.

2) PVP: Player Versus Player. PVP combat is enabled in all but the starting areas of the game.

3) RP: Role-Playing. Ruleset is identical to PVE, but players are encouraged to "Role-play" their character, ideally removing modern and out-of-game references from in-game interaction.

4) RP-PVP: Role-Playing, Player Versus Player. Ruleset is identical to PVP, but with the same RP encouragement as an RP Environment.

Resources: www.worldofwarcraft.com ; www.blizzard.com
"I used to play Ultima Online, EverQuest, and even Dark Age of Camelot... but I ended up sticking with World of Warcraft for the longest time simply because there's so much to do!"
by T Anon August 08, 2006
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World of Warcraft

World of Warcraft is a place in the bedroom where two partners get together and play dungeons and dragons and later have raging sex with each other all night with lots of swords and dragons and other things ;)
Last night me and my wife did the World of Warcraft!!!!
by Battlemaster Mo November 04, 2009
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