Sequel to the most linear shooter ever. (you know f(x)=x)
Seriously, this game is too fucking linear.
Example:
You have a crowbar (
gun "1"), it takes out enemy "A" (first enemy encountered) with realtive ease.
Enemy "B" comes along, the crowbar does not
work well against enemy "B"...
So you find
gun "2", it is effective at killing enemy "B" and anything lower than enemy "B"...
Enemy "C" comes along and the process repeats until you get some god-like
gun that kills everything.
Great A.I.?
My ass...
The A.I. is dumb as shit, if the fucking thing sees you it
will stay still wherever it is and shoot at you no matter where you
go or what gun it has.
If you want insane A.I. give
HALO 2 in legendary a spin, THAT is
good A.I.
Its does have
good graphics, but I still prefer the Unreal Engine 2 (UT2K4), its more flexible and powerful.
However, no one gives a shit about graphics if the game sucks ass. (except fanboys and graphics whores).
I'm not saying this is a bad game, but from a gameplay stance, this is piss poor. Truly
good gameplay resembles TLG's System Shock 2. This game dissapoints, just like the first.