andy's definitions
A variety of mental illness typified by symptoms such as an incapacity to differentiate oneself from others, an obsession with the maintenance of meaningless rituals provided these are also prevalent among others, and a pathological gullibility towards claims made by others with the same condition.
Sufferers often experience acute delusions, such as the belief that the present global system functions effectively.
People suffering from Normality can be extremely dangerous in large numbers, since they often maintain that only their own interests and needs, and not those of other psychological groups, are relevant in determining social policy.
Normality is currently incurable, although some evidence suggests that MMR vaccine offers a potential cure.
Sufferers often experience acute delusions, such as the belief that the present global system functions effectively.
People suffering from Normality can be extremely dangerous in large numbers, since they often maintain that only their own interests and needs, and not those of other psychological groups, are relevant in determining social policy.
Normality is currently incurable, although some evidence suggests that MMR vaccine offers a potential cure.
Unfortunately, the majority of psychologists and psychiatrists are among those suffering from this disorder.
by Andy April 22, 2004
Get the normality mug.A desert region of the realm of Vassagonia in the world of Magnamund (Lone Wolf). Largely unpopulated, although there are some small villages and nomad caravans involved in trading across the Dry Main.
So-called because of the almost total lack of rainfall. Survival in the Dry Main depends on the ability to locate oases.
The sand in the Dry Main are "vermilion", whatever that means.
So-called because of the almost total lack of rainfall. Survival in the Dry Main depends on the ability to locate oases.
The sand in the Dry Main are "vermilion", whatever that means.
by Andy April 22, 2004
Get the Dry Main mug.Large city on the southern coast of the inlet in the east of northern Magnamund, to the north of the Dry Main and west of the main isthmus on which the bulk of Vassagonia is located. Barrakeesh is the capital of Vassagonia and the seat of the Vassagonian ruler, the zakhan. A large and bustling city, it also has an advanced drainage system using large sewers, a large market-place and a nascent military-industrial complex.
It is part of the world of the Lone Wolf gamebooks, and figures prominently in Lone Wolf 5 Shadow on the Sand.
It is part of the world of the Lone Wolf gamebooks, and figures prominently in Lone Wolf 5 Shadow on the Sand.
Lone Wolf has to find his way through locations such as the sewers of Barrakeesh and the Imperial Palace, before escaping from the city.
by Andy April 22, 2004
Get the Barrakeesh mug.by Andy April 24, 2004
Get the Laclau and Mouffe mug.An oversized, petrol-guzzling monstrosity of the kind which is particularly to blame for trashing the planet. e.g. Mercedes, Rolls Royce, limo, etc.
I'm going to go smash up that boss car.
If you get run over by a boss car, you can sue the rich git driving it for loads of money.
If you get run over by a boss car, you can sue the rich git driving it for loads of money.
by Andy April 24, 2004
Get the boss car mug.City-state located to the west of Vassagonia and to the south of Sommerlund and the Wildlands. This city is independent of all surrounding kingdoms and is mainly a trading centre. It is usually first in line when Vassagonia starts getting expansionist.
Part of the Lone Wolf world, it appears substantially only in one of the Legends of Lone Wolf novels, where Lone Wolf briefly passes through the city and notices extremes of wealth and poverty (which is not, incidentally, an accurate depiction of the type of medieval city-state on which Casiorn is modelled).
Part of the Lone Wolf world, it appears substantially only in one of the Legends of Lone Wolf novels, where Lone Wolf briefly passes through the city and notices extremes of wealth and poverty (which is not, incidentally, an accurate depiction of the type of medieval city-state on which Casiorn is modelled).
by Andy April 24, 2004
Get the Casiorn mug.The ruler of the realm of Vassagonia, in the Lone Wolf world. Roughly equivalent to a king or sultan, the zakhan lived in a huge palace in the city of Barrakeesh, always surrounded by retainers and sharnazim guards. The zakhan typically demanded absolute obedience from his subjects, although history tells of a number of good rulers.
When Lone Wolf arrives in Barrakeesh, the old zakhan has died (according to the Legends novels, assassinated by the Darklords), and is replaced by a new Zakhan, Kimah. Kimah is extremely evil and is allied with the Darklords. He reappears in Lone Wolf 9: The Cauldron of Terror, at the head of the Vassagonian army besieging Tahou alongside the Darklord army, and armed with a lethal golden orb emitting a protective shield. Those who even touch the light-shield are killed instantly.
The Zakhan Kimah is one of the hardest opponents to beat in the entire Lone Wolf series, especially if Lone Wolf is armed with the Sommerswerd. (The problem can be avoided somewhat if this item is left behind for this quest, although the reason why this weakens the zakhan is not clear; perhaps the orb absorbs the sword's light?)
In the Legends series, the Zakhan Kimah is tortured and apparently killed by Vassagonian rebels, and a new, good-aligned Zakhan takes over. Although it is clear to a careful reader that he has not been killed, the series stops before this issue is resolved (only one book before it would have to be raised again).
When Lone Wolf arrives in Barrakeesh, the old zakhan has died (according to the Legends novels, assassinated by the Darklords), and is replaced by a new Zakhan, Kimah. Kimah is extremely evil and is allied with the Darklords. He reappears in Lone Wolf 9: The Cauldron of Terror, at the head of the Vassagonian army besieging Tahou alongside the Darklord army, and armed with a lethal golden orb emitting a protective shield. Those who even touch the light-shield are killed instantly.
The Zakhan Kimah is one of the hardest opponents to beat in the entire Lone Wolf series, especially if Lone Wolf is armed with the Sommerswerd. (The problem can be avoided somewhat if this item is left behind for this quest, although the reason why this weakens the zakhan is not clear; perhaps the orb absorbs the sword's light?)
In the Legends series, the Zakhan Kimah is tortured and apparently killed by Vassagonian rebels, and a new, good-aligned Zakhan takes over. Although it is clear to a careful reader that he has not been killed, the series stops before this issue is resolved (only one book before it would have to be raised again).
by Andy April 24, 2004
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