A misheard word in a sentence or piece of dialogue between two or more people.
A:"I went to Steves house last night and it stank."
B:"EH ? What?"
A:"I said, I went to Steve's house last night and it stank."
B:"Oh, I thought you said I went to Steve's house last night and it's a tank"
Therefore person B misheard it stank, thinking person A described Steve's house as Military Hardware. "It's a tank" became the gingword
Basically a genwunner, but arguably worse as they gloss over Gen IV/Sinnoh rather than Gen I/Kanto. They're typically born in the early 2000s, are amongst the group of nostalgia-blinded fans that say the DS era was the "golden age" of Pokémon, shit on everything past Gen 4-5, refuse to lay off that Sinnoh Spunk™, and beg for remakes of boring ass games with little to no plot that will never get remakes.
"Bruh, would you shut the fuck up about Pokémon Diamond and Pearl getting remakes, you genwhorer? There is nothing special about them."
A grindwhore is taken from the word grindcore and is somebody who takes scene to a new level.
Its another way of saying emo kid, scene-boy, or scene-girl.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.