Noun: A full rotation of piss, shit, and cum (not necessarily in that order). A full cycle is typically had in the toilet but may also take place in one's pants.
Give me a sec, I'm about to have a full cycle in the bathroom.
A traffic light that turns from yellow to red just as you get there and causes you to have to wait until the signal runs it's full cycle before it is your turn to pass. Seemingly stays red forever.
Usually at an intersection that includes turn arrow signals for cars making left turns.
Full-cycle red lights are commonly experienced while lost in the city. See the Law of wrong way.
I would have been there on time, but every intersection I came to was a full-cycle red light. Consequently, I was 15 minutes late for the Boss's meeting. FML.
hitting a stop light so that you are at the beginning of the cycle. you get the 'joy' of being 'enchanted' by the entire cycle and the movement of others.
-all you want to do is, pee, get-off, eat, get off the street, get away from people, dung, etc
shit, i'm going to hit that 'evil' light full light cycle
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.