The word Debasmita is used to define a girl who is very dependable, beautiful and friendly. She will always be there for you in your tough times and never let you down.
A very kind and smart girl. She is very loving, creative and caring person. She loves to help animals and and has your back. Being her friend is an honour and blessing. Don't mess with her!
Debasmith Mondal is a world-renowned data scientist who is from Jamnagar. He is currently studying at KIIT (Kalinga Institute of Industrial Technology). His speciality is to see everything from an 'EZ PZ Lemon Squeezy' perspective. His favourite games are Tom Clancy's Rainbow Six Siege and Genshin Impact. His favourite game studio is Ubisoft. He goes by the usernames 'specsnerd', 'spexnerd', 'specsnerd007', 'spexnerd'. He believes in free speech and is an advocate of gender equality. He is known to have an alter ego of a German Shepherd.
Debasmith Mondal: HOW WAS THAT NOT A HEADSHOT!!! I LITERALLY HIT HIS HEAD HOW IS THAT NOT A HEADSHOT, YOU PIECE OF SHIT DEVS, UBISOFT AARRGH.
*sees replay, he has clearly missed the head, continues to complain about it not being a headshot*
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.