A Mormon who pretends to be righteous and pure but is doing whatever it takes to keep their partner or just having a plain old good time. Also known as a "Bad Mormon".
A: "Isn't that Ben/Sarah? They're drinking and getting laid I thought they were Mormon."
A little story about an elephant named Whorton who discovers a speck of fecal matter where a little town named Pooville takes place, home of the poos.
Everyone in the jungle refuses to believe him and wants the pop speck dipped in lava.
The poos are trying to get Whorton to hear them, but nothing can solve it other than uttering a big YOP!
The big creatures finally believe Whorton and Pooville along with its poos are saved.
Kid: I just read a book about a little town on a speck called Pooville where there are these creatures called poos.
Mom: What is it?
Kid: It’s called Whorton Hears a Poo.
Mom: Ok.
Mormon's from Utah, who in rebellion of their staunch religion, have begun sleeping around. Frequently these Whoremons' have no respect for other people's relationships and will use dirty language to attract their prey.
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.