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Corporate Sickness

The state of being mentally removed and detached from corporate business culture, and general disgust from the overconsumption of business buzzwords and acronyms.
After twenty years of meetings, spreadsheets and conferences, I have corporate sickness and am retiring.
by NatureLloyder March 18, 2023
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Corporate Sickness

The state of being mentally removed and detached from corporate business culture, and general disgust from the
overconsumption of business buzzwords and acronyms.
After twenty years of meetings, spreadsheets and conferences, I have corporate sickness and am retiring.
by NatureLloyder March 18, 2023
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lance corporal activities

The most vile, stupid, grotesque, violent, and or completely out of pocket activities known to man.
Fellow LCpl: This is no time for lance corporal activities, Johnson, get out of the female head!
by FlattenedPancake0809 May 30, 2024
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Scarecrow Corporation

A company with a locked-in group of manager(s) who are so terrible to work with that they drive all professional talent away, and new applicants drop off.
"Cloud Imperium Games is a scarecrow corporation."
by iaminhellhelpme June 26, 2024
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Corporate

(of a business or group of individuals) legally recognized as an entity with the authority to act as such.
Like other corporate entities, local governments may cut back on capital expenditures.
by Arminkshipper July 8, 2024
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An activity which is funny enough that the punishment for the activity is worth the comedic value. Typically a military term.
"We will have no lance corporal esque activities tonight"
by TheLocalBiGuy July 11, 2024
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Corporate Game

A type of video game created by a large corporation (often referred to as a AAAA game or quad 'A' game). These games are designed to appeal to the broadest possible audience, prioritizing commercial success over artistic innovation or creative risks. While they often feature high production values, cutting-edge graphics, and extensive marketing campaigns, they are frequently criticized for being bland, boring, and soulless.

Corporate games tend to follow formulaic designs, relying on "tried-and-true" mechanics and generic storylines to maximize profitability and minimize the risk of alienating any segment of their target market, which is everyone. This results in games that, despite their technical polish, lack originality, creativity, and depth. They often feature excessive microtransactions, season passes, and other monetization strategies that can detract from the overall gaming experience, these corporations may also incorporate "woke" language and themes, but they're often seen as a superficial and unsuccessful attempt at inclusivity that fails to add meaningful substance to the game.
I was really excited about the new sci-fi RPG, but it ended up being just another corporate game—great graphics, but it felt so generic and uninspired. It’s clear they were more focused on appealing to everyone than making something truly unique
by CurbMan July 19, 2024
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