The state of being mentally removed and detached from corporate business culture, and general disgust from the overconsumption of business buzzwords and acronyms.
After twenty years of meetings, spreadsheets and conferences, I have corporate sickness and am retiring.
by NatureLloyder March 18, 2023
Get the Corporate Sickness mug.The state of being mentally removed and detached from corporate business culture, and general disgust from the
overconsumption of business buzzwords and acronyms.
overconsumption of business buzzwords and acronyms.
After twenty years of meetings, spreadsheets and conferences, I have corporate sickness and am retiring.
by NatureLloyder March 18, 2023
Get the Corporate Sickness mug.by FlattenedPancake0809 May 30, 2024
Get the lance corporal activities mug.A company with a locked-in group of manager(s) who are so terrible to work with that they drive all professional talent away, and new applicants drop off.
by iaminhellhelpme June 26, 2024
Get the Scarecrow Corporation mug.(of a business or group of individuals) legally recognized as an entity with the authority to act as such.
by Arminkshipper July 8, 2024
Get the Corporate mug.An activity which is funny enough that the punishment for the activity is worth the comedic value. Typically a military term.
by TheLocalBiGuy July 11, 2024
Get the Lance corporal esque activities mug.A type of video game created by a large corporation (often referred to as a AAAA game or quad 'A' game). These games are designed to appeal to the broadest possible audience, prioritizing commercial success over artistic innovation or creative risks. While they often feature high production values, cutting-edge graphics, and extensive marketing campaigns, they are frequently criticized for being bland, boring, and soulless.
Corporate games tend to follow formulaic designs, relying on "tried-and-true" mechanics and generic storylines to maximize profitability and minimize the risk of alienating any segment of their target market, which is everyone. This results in games that, despite their technical polish, lack originality, creativity, and depth. They often feature excessive microtransactions, season passes, and other monetization strategies that can detract from the overall gaming experience, these corporations may also incorporate "woke" language and themes, but they're often seen as a superficial and unsuccessful attempt at inclusivity that fails to add meaningful substance to the game.
Corporate games tend to follow formulaic designs, relying on "tried-and-true" mechanics and generic storylines to maximize profitability and minimize the risk of alienating any segment of their target market, which is everyone. This results in games that, despite their technical polish, lack originality, creativity, and depth. They often feature excessive microtransactions, season passes, and other monetization strategies that can detract from the overall gaming experience, these corporations may also incorporate "woke" language and themes, but they're often seen as a superficial and unsuccessful attempt at inclusivity that fails to add meaningful substance to the game.
I was really excited about the new sci-fi RPG, but it ended up being just another corporate game—great graphics, but it felt so generic and uninspired. It’s clear they were more focused on appealing to everyone than making something truly unique
by CurbMan July 19, 2024
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