A derogatory term for graphic designers, motion graphic artists, 3D artists and other computer-related fields related to the visual arts industry. Used by producers and HR recruiters as term of condescension to those artists whose skills, they do not ultimately understand.
Like the racist lawn jockeys of golf clubs and the racist term camel jockeys, the term implies a being of lower status and the master-slave relation between the owner and owned.
Actual 3D artists and graphic designers would never refer to themselves as pixel jockeys, preferring to use job titles for the fields which they respectfully have mastered.
Like the racist lawn jockeys of golf clubs and the racist term camel jockeys, the term implies a being of lower status and the master-slave relation between the owner and owned.
Actual 3D artists and graphic designers would never refer to themselves as pixel jockeys, preferring to use job titles for the fields which they respectfully have mastered.
by Another Freelance Designer February 11, 2010
An endless and usually contradictory stream of requests - from "business guys" - to move an image or part of a web page up|left|right|down X pixels so that it lines up with some other arbitrary and unrelated part of the web application.
An often fatal disease, mostly affecting business owners and project managers which typically ends in a horrible death - usually by bludgeoning with the nearest blunt implement (a keyboard to the face is a common cause of death).
An often fatal disease, mostly affecting business owners and project managers which typically ends in a horrible death - usually by bludgeoning with the nearest blunt implement (a keyboard to the face is a common cause of death).
Business Guy: "Hey, front end guy, could you just move that line of text so that the bottom of it lines up with the top of the letter 'M' in the third paragraph of the second column six words from the left and diagonally across from that image of a flux capacitor?"
Front End Guy: "Dude, I've had enough of you and your endless pixel wanking. Taste my keyboard of death, motherfucker!"
Front End Guy: "Dude, I've had enough of you and your endless pixel wanking. Taste my keyboard of death, motherfucker!"
by lleighto August 20, 2011
Related Words
pixel
• Pixel Gun 3D
• pixel worlds
• pixeldick
• pixelante
• Pixelate
• pixel pusher
• pixE
• Pixed
• pixel304
I was at the party and they were throwing glitter all over the place. It was like someone killed a fairy and there pixey blood every where.
by Paw Lee January 18, 2012
Get the pixey blood mug.Sexiest lizard in existence, loved and worshiped by all (even the people who pretend to hate him e.g Punk, Plat).
He is the true leader of PKA.
He is the true leader of PKA.
by Boofy is gay October 30, 2017
Bad quality, blurry, and/or pixelated pornography that is hard to see. Normally found on shitty free streaming porn websites.
by Cake Brownie May 13, 2009
by KatherineO May 8, 2005
Derogatory term for the artstyle commonly found in 2D indie games starting around the late 2000s. The style generally shows up when a developer tries to mimic the appearance of old 2D graphics, such as those from the NES, but uses the style as a crutch to excuse poor graphics rather than a limitation to inspire creativity.
It's important to note that not all modern games that use pixel art are considered "pixelshit". Owlboy and Cave story are examples of modern games that feature well-made pixel art. The term is reserved for games that use the style poorly and lazily, and unfortunately, that applies to the vast majority of 2D indie games.
Examples of games often referred to as pixelshit: Undertale, Fez, Hyper Light Drifter, and most games released on Steam Greenlight.
It's important to note that not all modern games that use pixel art are considered "pixelshit". Owlboy and Cave story are examples of modern games that feature well-made pixel art. The term is reserved for games that use the style poorly and lazily, and unfortunately, that applies to the vast majority of 2D indie games.
Examples of games often referred to as pixelshit: Undertale, Fez, Hyper Light Drifter, and most games released on Steam Greenlight.
Tips for avoiding making "pixelshit":
- Keep all pixels the same size. The best way to do this is to draw your sprites 1:1 - in other words, 1 pixel in the sprite = 1 pixel on the screen. Then, run the game at a higher resolution so that the sprites are enlarged evenly throughout the game.
- If aiming for a strictly "retro" style, pick an old console or computer - such as the NES, SNES, Genesis, Commodore 64, etc. - and look up its capabilities and limitations, such as which colors can be used, how many colors can be used per sprite, how many background layers there are, etc. Try not to mix eras. There's nothing more jarring than seeing a simplistic Atari 2600-style sprite against a detailed, sprawling parallax background.
- Don't combine modern effects like smooth gradients with rough pixel art. It causes severe style clashing. (Looking at you, Hyper Light Drifter.)
- Git gud at pixel art, or hire someone with experience.
- Keep all pixels the same size. The best way to do this is to draw your sprites 1:1 - in other words, 1 pixel in the sprite = 1 pixel on the screen. Then, run the game at a higher resolution so that the sprites are enlarged evenly throughout the game.
- If aiming for a strictly "retro" style, pick an old console or computer - such as the NES, SNES, Genesis, Commodore 64, etc. - and look up its capabilities and limitations, such as which colors can be used, how many colors can be used per sprite, how many background layers there are, etc. Try not to mix eras. There's nothing more jarring than seeing a simplistic Atari 2600-style sprite against a detailed, sprawling parallax background.
- Don't combine modern effects like smooth gradients with rough pixel art. It causes severe style clashing. (Looking at you, Hyper Light Drifter.)
- Git gud at pixel art, or hire someone with experience.
by JonBon3311 December 5, 2016