power house

in a typical adventuring team the hidden fire power of the group, typically frail looking but dangerous
power house: run, I'll handle them...
by Spaz De Kat December 08, 2009
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typical adventuring team

the stereotypes most groups fall into

Consists of a investigator, public relations, negotiator, tech guy, and power house
most everyone knows Shawn runs a typical adventuring team
by Spaz De Kat December 08, 2009
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cluster

a crowd cuaght in a confined space
toss a grenade into that cluster!
by Spaz De Kat January 14, 2009
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kapow

(pronounced ka-PAY-yow)lifes cheat code. When used as a battle cry, the next action you take automaticaly succeeds. OR
A loud noise
KAPOW!!!!!!!!!!!(throws a rock and blows up building)
by Spaz De Kat January 09, 2009
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old guard

a defender and protector of the good ol' days of a hobby or tradition, usually violently opposed to any new additions to their hobby.
I, Spaz De Kat, as an old guard of the Dungeons and Dragons game, have this to say: 4th Edition can suck my dick the same way it sucks at life.
by Spaz De Kat March 22, 2010
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demi-boss

a gamer term to refer to a monster that has boss-like powers but still technically a common monster
demi-bosses:
>Death Knights (Champions of Norrath)
>Big Bodys (Kingdom Hearts)
>Shamans (Champions of Norrath)
by Spaz De Kat March 03, 2009
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earth shatter

a variation of death from above in which a cluster is targeted, creating a mass knockdown. named for the crater it leaves behind.
squad 8 took an earth shatter! there is no back up any more!!!!
by Spaz De Kat January 15, 2009
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