Counting act associated with sharing pizza between two or more people. As the number of slices diminish those desiring more pizza will attempt to count how many slices each person has consumed in order to figure out if they can legitimately claim the last slice of pizza (usually not wanting to look selfish or like a pig).
I was going to grab the last slice of pepperoni but I did the pizza math and I'd already had more than everyone else.
Matt Pezza is known as a long-fingered, crackstick eating, oxygen thieving bastard. In his spare time, he cruises with his boys in his ends, which usually results in him being mugged, crying or simply being an outcast of a social situation.
His greasy ginger hair emits dangerous radiation which can be smelt from 10 metres away. Going near a Matt Pezza can be dangerous - has a very protective sister. Avoid coming into contact with Matt Pezza at all costs, for the sake of your social status.
Person 1: WTF is that guy eating a crackstick??
Person 2: Ah yes, it's a Matt Pezza!
Person 3: Watch out, here comes Claire Pezza!
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.