Any visual electronic venue where one can be a role playing character or an avatar, or be a quasi-avatar; usually in a video game or in a virtual reality senario.
Dude, school is such a bummer I can't wait to get home and jump into my cyberworld.
used to define those of which do not know the current standards of cyberworld language; the uneducated users of cyberworld.
uses normal use of "=", "*", and lack of punctuation at correct time.
Jessica commented to Justin saying:
"hey=)***
wats up!!!!"
Justin didn't want to reply, due to the factJessica is "cyberworld uneducated"
To Cubeworld is to promise someone, or many individuals, the whole world for a small investment, give them a small fraction of what you promised and then go ghost for the remaining of eternity with your newfound wealth.
Guy1 in 2012: "Dude, Cubeworld has so much promise! I'm very excited for what Picroma has in store for it! I'm buying early access as we speak!"
-6 years later-
Guy1 in 2019: "My patience astounds the average Joe. I'm still excited for the next update even though the last update was 6 years ago."
Precedes or follows either a gratuitously disrespectful or honest remark, originated in New York City. Used in similar fashion to "no offense" or "to be honest," interchangeably.
Ya mans is wild buns, respectfully. Respectfully he's washed.
After school, The Modells on Jamaica Ave was active. Respectfully.
Adjective. Used to describe persons who have adjusted or altered their lifestyle for environmental reasons. Crunchy persons tend to be politically strongly left-leaning and may be additionally but not exclusively categorized as vegetarians, vegans, eco-tarians, conservationists, environmentalists, neo-hippies, tree huggers, nature enthusiasts, etc.
Also used to describe establishments where alternative foods and products are sold, i.e. natural food stores.
In a tabletop game, a murderhobo is a player who murders NPCs indiscriminately. This is normally derogatory, referring to a player who totally ignores quests, dialog, backstory, trade, world building etc.
The term is most common with Dungeons and Dragons, but it can be applied to most RPGs where the player is allowed to kill most quest-giving NPCs and NPC traders. E.g. Elder Scrolls, Fallout, Divinity original sin.
DM: The sad little orphan girl tugs at Steve's trenchcoat to get his attention, and ask for help saving her pet dog from...
Steve: I'd like to roll a strength check against strangling the orphan.
Dave: I call dibs on the dog.
DM: You murderhobos disgust me.