A way of controlling the camera in 3D videogames using a controller.
Flicking the control stick makes a smooth and quick flick to where you’re pointing. For example, if you press right on the stick, you turn 90° to the right. If you press down, you turn around 180°. You can make further adjustments by rotating the stick around.
Since it can’t control vertical camera movement, it’s usually used along with gyro aim.
Flicking the control stick makes a smooth and quick flick to where you’re pointing. For example, if you press right on the stick, you turn 90° to the right. If you press down, you turn around 180°. You can make further adjustments by rotating the stick around.
Since it can’t control vertical camera movement, it’s usually used along with gyro aim.
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