7 definitions by Hieros

In Norse myth, the defensive fortress which the gods build about the middle portion of the earth allotted to men in order to protect mankind from the giants. Midgard ("middle world") is on the same level as Nidavellir (land of the dwarfs), Svartalfheim (land of the dark elves/dwarfs) and Jotunheim (the land of the giants).
Old Norse: Midgardr

Fredji! Quick let us retreat to Midgard.
by Hieros July 14, 2005
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Niflheim ("house of mists") is the far northern region of icy fogs and mists, darkness and cold. It is situated on the lowest level of the universe. The realm of death, Helheim is part of the vast, cold region. Niflheim lies underneath the third root of Yggdrasil, close to the spring Hvergelmir ("roaring cauldron"). Also situated on this level is Nastrond, the Shore of Corpses, where the serpent Nidhogg eats corpses and gnaws on the roots of Yggdrasil.

After Ragnarok, there will be a hall here for the punishment of murderers, oath breakers, and philanderers.

Old Norse: Niflheimr
There are 9 worlds in Norse Mythology
by Hieros August 2, 2005
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Asgard, in Norse mythology, is one of the nine worlds and the homeland of the Aesir, the race of warrior gods. Located on the highest level of the Norse universe, it is surrounded by a high wall of closely fitted stone blocks. The walls surrounding Asgard were built by Blast (or Hrimthurs), who asked in payment the hand of Freya plus the sun and the moon. Odin agreed providing the walls be complete in six months. Hrimthurs had a magic horse, named Svadilfari, who helped him in his work. To Odin's (and the other gods, especially Freya's) horror, with but a few days left, Blast was almost finished. Loki, the trickster, turned himself into a mare and beguiled the stallion Svadilfari away. The job was not completed in time and no payment was given.

Also found on this level are the worlds of Alfheim and Vanaheim as well as Valhalla, an immense hall where warriors slain in battle await the final conflict.

In the middle of Asgard lies the plain of Idavoll (or Ida) where the Aesir meet to decide important issues. There the gods assemble in the hall of Gladsheim and the goddesses in the hall of Vingolf. The gods also meet daily at the Well of Urd, beneath the Asgard root of the ash tree Yggdrasil.
Asgard is the home of the gods
by Hieros August 2, 2005
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Jotunheim is one of the nine worlds, the homeland of the frost giants and rock giants. Situated in Midgard, on the middle level of the Norse universe, Jotunheim is separated from Asgard by the river Iving, which never freezes over. It lies in the snowy regions on the outermost shores of the ocean. Mimir's well of wisdom is in Jotunheim, beneath the Midgard root of the ash tree Yggdrasil.

Jotunheim is ruled by Thrym ("uproar"), the feared king of the frost giants. The stronghold of Utgard, the chief city of Jotunheim and the abode of the giants, is ruled by the giant Utgard-Loki. Other strongholds include Gastropnir, home of the giantess Menglad, and Thrymheim ("house of uproar"), mountain stronghold of the giant Thiazi.
There is a Mechassault level named Jotunheim
by Hieros July 14, 2005
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Comes form the Greek Root hiero: sacred, holy

1. One who is sacred, holy or Godlike
2. Member of various sites around the internet, referred to as "God" if you know what's good for you
by Hieros October 21, 2004
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Helheim ("house of Hel") is one of the nine worlds of Norse mythology. It is ruled by Hel, the monstrous daughter of the trickster god Loki and his wife Angrboda.

This cold, dark and misty abode of the dead is located in the world of Niflheim, on the lowest level of the Norse universe. No one can ever leave this place, because of the impassable river Gjoll that flows from the spring Hvergelmir and encircles Helheim. Once they enter Helheim, not even the gods can leave. Those who die of old age or disease, and those not killed in battle, go to Helheim while those who die bravely on the battlefield go to Valhalla.

The entrance to Helheim is guarded by Garm, a monstrous hound, and Modgud. The giant Hraesvelg ("corpse eater") sits at the edge of the world, overlooking Helheim. In the form of an eagle with flapping wings he makes the wind blow.
by Hieros August 2, 2005
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The ancient Egyptian god of chaos, the embodiment of hostility and even of outright evil. He is also a god of war, deserts, storms, and foreign lands. As the god of deserts he protects the caravans which travel through the desert, but he also causes sandstorms which bring him into conflict with the fertility god Osiris. The two are adversaries and in the Osiris myths, Seth killed his brother and scattered the remains all over Egypt. Seth belongs to the Ennead of Heliopolis and is the son of Geb and Nut (or Re and Nut). He is the brother of Osiris, Isis, and Nephthys, who is sometimes given as his consort, although Seth is more commonly associated with the foreign, Semitic goddesses Astarte and Anat. During the 3rd millenium BCE Seth replaced Horus as the tutelary deity of the pharaohs, but the story of Osiris' murder gained currency and Horus was restored to his original status. The war that followed lasted eighty years, during which Seth tore out Horus' left eye and Horus tore off Seth's foreleg and testicles. Eventually, Horus emerged victorious, or was deemed the victor by the council of the gods, and thus became the rightful ruler of the kingdoms of Lower and Upper Egypt. Seth was forced to return the eye of Horus and was either castrated or killed. In other versions he went to live with the sungod Re, where he became the voice of thunder. In the Book of the Dead, Seth is called "Lord of the Northern Sky" and is held responsible for storms and cloudy weather.

Despite his reputation, Seth has some good characteristics. He protects the sun barge of Re during its nightly journey through the underworld and he fights the snake-like monster Apep. On the other hand, he was a peril for ordinary Egyptians in the underworld, where he was said to seize the souls of the unwary.

Seth was portrayed as a man with the head of undeterminable origin, although some see in it the head of an aardvark. He had a curved snout, erect square-tipped ears and a long forked tail. He was sometimes entirely in animal form with the body similar to that of a greyhound. Animals sacred to this god where the dog, the jackal, the gazelle, the donkey, the crocodile, the hippopotamus, and the pig. There was an important sanctuary at Ombos in Upper Egypt, his reputed birthplace, and considered to be the home of his cult. This cult was also prominent in the north-eastern region of the Nile delta. The Greeks equated him with their Typhon.

Other names include Set, Sutekh, Setech, and Sutech.
Seth and Osiris were brothers.
by Hieros August 2, 2005
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