A method of "gameplay" developed for video games, a 'quick time event' is a section of a game where you are only required to press specific buttons when they show up on screen. Usually, if a player misses a button press during a 'quick time event', the player's character dies.
I love Heavy Rain, but it seems like the game is a little too filled with quick time event based fight scenes rather than a really dynamic fighting system.
by Corey_Faure July 17, 2010
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